lesser actor speed mult for landing-on-ground particle

This commit is contained in:
minjaesong
2023-10-31 14:28:50 +09:00
parent fa21800541
commit aef55bdc22

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@@ -2075,7 +2075,7 @@ open class ActorWithBody : Actor {
val veloXvar = (Math.random() + Math.random()) * (if (Math.random() < 0.5) -1 else 1) * 0.5 // avr at 0.5
val veloYvar = brownianRand()
val veloMult = Vector2(
vecSum.x + veloXvar,
vecSum.x * 0.8 + veloXvar,
(count.pow(0.5) + veloYvar) * vecSum.y.sign
)
createRandomBlockParticle(tileNum, pos, veloMult, u, v, pw, ph).let {