CHUNK ORDERING CHANGED/chunk loading screen

This commit is contained in:
minjaesong
2021-09-14 11:05:01 +09:00
parent ecc13d4c09
commit b084f9e5a9
3 changed files with 127 additions and 35 deletions

View File

@@ -7,6 +7,7 @@ import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.gameworld.BlockLayer
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.ChunkLoadingLoadScreen
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
@@ -106,9 +107,9 @@ object WriteSavegame {
val cw = ingame.world.width / LandUtil.CHUNK_W
val ch = ingame.world.height / LandUtil.CHUNK_H
for (layer in layers.indices) {
for (cy in 0 until ch) {
for (cx in 0 until cw) {
val chunkNumber = (cy * cw + cx).toLong()
for (cx in 0 until cw) {
for (cy in 0 until ch) {
val chunkNumber = (cx * ch + cy).toLong()
val chunkBytes = WriteWorld.encodeChunk(layers[layer], cx, cy)
val entryID = worldNum.toLong().shl(32) or layer.toLong().shl(24) or chunkNumber
@@ -160,24 +161,18 @@ object LoadSavegame {
operator fun invoke(disk: VirtualDisk) {
val newIngame = TerrarumIngame(App.batch)
val meta = ReadMeta(disk)
// NOTE: do NOT set ingame.actorNowPlaying as one read directly from the disk;
// you'll inevitably read the player actor twice, and they're separate instances of the player!
val currentWorld = (ReadActor.readActorBare(getFileReader(disk, Terrarum.PLAYER_REF_ID.toLong())) as IngamePlayer).worldCurrentlyPlaying
val world = ReadWorld(getFileReader(disk, currentWorld.toLong()))
val loadJob = { loadscreen: LoadScreenBase ->
val meta = ReadMeta(disk)
loadscreen.addMessage("${Lang["MENU_LABEL_WELCOME"]} !")
// NOTE: do NOT set ingame.actorNowPlaying as one read directly from the disk;
// you'll inevitably read the player actor twice, and they're separate instances of the player!
val currentWorld = (ReadActor.readActorBare(getFileReader(disk, Terrarum.PLAYER_REF_ID.toLong())) as IngamePlayer).worldCurrentlyPlaying
val world = ReadWorld(getFileReader(disk, currentWorld.toLong()))
loadscreen.addMessage("${Lang["MENU_LABEL_WORLD"]} : $currentWorld")
loadscreen.addMessage("${Lang["MENU_OPTIONS_SIZE"]} : ${world.width}x${world.height}")
val loadJob = { it: LoadScreenBase ->
val loadscreen = it as ChunkLoadingLoadScreen
val actors = world.actors.distinct()//.map { ReadActor(getFileReader(disk, it.toLong())) }
// val block = Common.jsoner.fromJson(BlockCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -16)))
val item = Common.jsoner.fromJson(ItemCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -17)))
@@ -204,19 +199,16 @@ object LoadSavegame {
val worldnum = world.worldIndex.toLong()
val cw = LandUtil.CHUNK_W;
val ch = LandUtil.CHUNK_H
val chunksX = world.width / cw
val chunksY = world.height / ch
val chunkCount = world.width * world.height / (cw * ch)
for (layer in 0L..1L) {
val worldLayer = world.getLayer(layer.toInt())
for (chunk in 0L until (world.width * world.height) / (cw * ch)) {
loadscreen.addMessage("${Lang["MENU_IO_LOADING"]} ${layer * chunkCount + chunk + 1}/${2 * chunkCount}")
val worldLayer = arrayOf(world.getLayer(0), world.getLayer(1))
for (chunk in 0L until (world.width * world.height) / (cw * ch)) {
for (layer in 0L..1L) {
val chunkFile = VDUtil.getAsNormalFile(disk, worldnum.shl(32) or layer.shl(24) or chunk)
val cx = chunk % chunksX
val cy = chunk / chunksX
val cy = chunk % chunksY
val cx = chunk / chunksY
ReadWorld.decodeChunkToLayer(chunkFile.getContent(), worldLayer, cx.toInt(), cy.toInt())
ReadWorld.decodeChunkToLayer(chunkFile.getContent(), worldLayer[layer.toInt()], cx.toInt(), cy.toInt())
}
}
@@ -228,10 +220,9 @@ object LoadSavegame {
printdbg(this, "Savegame loaded from ${disk.getDiskNameString(Common.CHARSET)}")
}
SanicLoadScreen.preLoadJob = loadJob
SanicLoadScreen.screenToLoad = newIngame
val loadScreen = ChunkLoadingLoadScreen(newIngame, world.width, world.height, loadJob)
Terrarum.setCurrentIngameInstance(newIngame)
App.setLoadScreen(SanicLoadScreen)
App.setLoadScreen(loadScreen)
}