some touchups

This commit is contained in:
minjaesong
2021-09-14 00:25:29 +09:00
parent de62b41a69
commit ecc13d4c09

View File

@@ -6,6 +6,7 @@ import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.gameworld.BlockLayer
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.TerrarumIngame
import net.torvald.terrarum.modulebasegame.gameactors.IngamePlayer
@@ -164,10 +165,19 @@ object LoadSavegame {
val loadJob = { loadscreen: LoadScreenBase ->
val meta = ReadMeta(disk)
loadscreen.addMessage("${Lang["MENU_LABEL_WELCOME"]} !")
// NOTE: do NOT set ingame.actorNowPlaying as one read directly from the disk;
// you'll inevitably read the player actor twice, and they're separate instances of the player!
val currentWorld = (ReadActor.readActorBare(getFileReader(disk, Terrarum.PLAYER_REF_ID.toLong())) as IngamePlayer).worldCurrentlyPlaying
val world = ReadWorld(getFileReader(disk, currentWorld.toLong()))
loadscreen.addMessage("${Lang["MENU_LABEL_WORLD"]} : $currentWorld")
loadscreen.addMessage("${Lang["MENU_OPTIONS_SIZE"]} : ${world.width}x${world.height}")
val actors = world.actors.distinct()//.map { ReadActor(getFileReader(disk, it.toLong())) }
// val block = Common.jsoner.fromJson(BlockCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -16)))
val item = Common.jsoner.fromJson(ItemCodex.javaClass, getUnzipInputStream(getFileBytes(disk, -17)))
@@ -195,23 +205,22 @@ object LoadSavegame {
val cw = LandUtil.CHUNK_W;
val ch = LandUtil.CHUNK_H
val chunksX = world.width / cw
val chunkCount = world.width * world.height / (cw * ch)
for (layer in 0L..1L) {
val worldLayer = world.getLayer(layer.toInt())
for (chunk in 0L until (world.width * world.height) / (cw * ch)) {
loadscreen.addMessage("${Lang["MENU_IO_LOADING"]} ${layer * chunkCount + chunk + 1}/${2 * chunkCount}")
val chunkFile = VDUtil.getAsNormalFile(disk, worldnum.shl(32) or layer.shl(24) or chunk)
val cx = chunk % chunksX
val cy = chunk / chunksX
ReadWorld.decodeChunkToLayer(chunkFile.getContent(), worldLayer, cx.toInt(), cy.toInt())
}
}
// actors.forEach { newIngame.addNewActor(it) }
// newIngame.gameInitialised = true
// ModMgr.reloadModules()