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barehand action will not remove fixtures (more pricisely, actorblocks)
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@@ -132,6 +132,7 @@ object Block {
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const val NULL = "basegame:-1"
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val actorblocks = listOf(
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ACTORBLOCK_TILING_PLACEHOLDER,
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ACTORBLOCK_NO_COLLISION,
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ACTORBLOCK_FULL_COLLISION,
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ACTORBLOCK_ALLOW_MOVE_DOWN,
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