barehand action will not remove fixtures (more pricisely, actorblocks)

This commit is contained in:
minjaesong
2021-10-26 22:54:46 +09:00
parent 701946950e
commit b0b1d185ad
6 changed files with 60 additions and 9 deletions

View File

@@ -70,15 +70,15 @@ class UINewWorld(val remoCon: UIRemoCon) : UICanvas() {
tex.forEach { it.flip(false, true) }
goButton.touchDownListener = { _, _, _, _ ->
printdbg(this, "generate!")
printdbg(this, "generate! Size=${sizeSelector.selection}, Name=${nameInput.getTextOrPlaceholder()}, Seed=${seedInput.getTextOrPlaceholder()}")
}
backButton.touchDownListener = { _, _, _, _ ->
printdbg(this, "back!")
}
addUIitem(sizeSelector)
addUIitem(nameInput)
addUIitem(seedInput)
addUIitem(seedInput) // order is important
addUIitem(nameInput) // because of the IME candidates overlay
addUIitem(goButton)
addUIitem(backButton)
}