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new map data format and its read/writer
!! UNTESTED !! UNTESTED !! UNTESTED !!
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@@ -56,10 +56,10 @@ Payload "WIRE" -- world wires data
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Uncompressed size will be as same as (width * height)
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Payload "TdMG" -- world terrain damage data, array of: (Int48 tileAddress, Float32 damage)
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Uncompressed size will be arbitrary
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Uncompressed size will be arbitrary (multiple of tens)
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Payload "WdMG" -- world walls damage data, array of: (Int48 tileAddress, Float32 damage)
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Uncompressed size will be arbitrary
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Uncompressed size will be arbitrary (multiple of tens)
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EOF 45 E
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EOF 6E n
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