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reducing number of warnings on the codebase
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@@ -70,7 +70,7 @@ object SanicLoadScreen : LoadScreenBase() {
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override fun render(delta: Float) {
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Gdx.graphics.setTitle(TerrarumIngame.getCanonicalTitle())
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val delta = Gdx.graphics.rawDeltaTime
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val delta = Gdx.graphics.deltaTime
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glideDispY = AppLoader.screenSize.screenH - 100f - AppLoader.fontGame.lineHeight
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arrowObjGlideSize = arrowObjTex.width + 2f * AppLoader.screenSize.screenW
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