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reducing number of warnings on the codebase
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@@ -81,7 +81,7 @@ object BlockPropUtil {
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// FPS-time compensation
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if (Gdx.graphics.framesPerSecond > 0) {
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prop.rngBase0 += Gdx.graphics.rawDeltaTime
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prop.rngBase0 += Gdx.graphics.deltaTime
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}
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// reset timer
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