FixtureInteractionBlocked on blocks, walls and wires

This commit is contained in:
minjaesong
2024-03-06 00:59:54 +09:00
parent 8d3d6242d7
commit bbbc5e22a5
2 changed files with 5 additions and 2 deletions

View File

@@ -14,6 +14,7 @@ import net.torvald.terrarum.blockproperties.OreCodex
import net.torvald.terrarum.blockproperties.WireCodex
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gamecontroller.IME
import net.torvald.terrarum.gameitems.FixtureInteractionBlocked
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.itemproperties.CraftingCodex
@@ -568,7 +569,7 @@ object ModMgr {
private fun makeNewItemObj(tile: BlockProp, isWall: Boolean) = object : GameItem(
if (isWall) "wall@"+tile.id else tile.id
) {
), FixtureInteractionBlocked {
override var baseMass: Double = (tile.density / 100.0) * (if (tile.isPlatform) 0.5 else 1.0)
override var baseToolSize: Double? = null
override var inventoryCategory = if (isWall) Category.WALL else Category.BLOCK

View File

@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.CommonResourcePool
import net.torvald.terrarum.WireCodex
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameitems.FixtureInteractionBlocked
import net.torvald.terrarum.gameitems.GameItem
import net.torvald.terrarum.gameitems.ItemID
import net.torvald.terrarum.itemproperties.Material
@@ -13,7 +14,8 @@ import net.torvald.terrarum.itemproperties.Material
*
* Created by minjaesong on 2019-03-10.
*/
class WirePieceSignalWire(originalID: ItemID, private val atlasID: String, private val sheetX: Int, private val sheetY: Int) : GameItem(originalID) {
class WirePieceSignalWire(originalID: ItemID, private val atlasID: String, private val sheetX: Int, private val sheetY: Int)
: GameItem(originalID), FixtureInteractionBlocked {
override var dynamicID: ItemID = originalID
override var baseMass = 0.001