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tooltip and notifier moved to the base ingame
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@@ -100,7 +100,6 @@ class BuildingMaker(batch: SpriteBatch) : IngameInstance(batch) {
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override var actorNowPlaying: ActorHumanoid? = MovableWorldCamera(this)
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val uiToolbox = UINSMenu("Menu", 100, menuYaml)
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val notifier = Notification()
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val uiPaletteSelector = UIPaletteSelector(this)
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val uiPalette = UIBuildingMakerBlockChooser(this)
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val uiPenMenu = UIBuildingMakerPenMenu(this)
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