UI testing env and working text buttons

Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
This commit is contained in:
Song Minjae
2017-03-13 21:40:50 +09:00
parent 0113ca5d09
commit bc4fd8866a
73 changed files with 688 additions and 264 deletions

View File

@@ -12,7 +12,7 @@ import net.torvald.terrarum.itemproperties.ItemCodex
*/
internal object Inventory : ConsoleCommand {
private var target: Pocketed = Terrarum.ingame.player
private var target: Pocketed = Terrarum.ingame!!.player
override fun execute(args: Array<String>) {
if (args.size == 1) {
@@ -45,7 +45,7 @@ internal object Inventory : ConsoleCommand {
}
private fun setTarget(actorRefId: Int = Player.PLAYER_REF_ID) {
val actor = Terrarum.ingame.getActorByID(actorRefId)
val actor = Terrarum.ingame!!.getActorByID(actorRefId)
if (actor !is Pocketed) {
EchoError("Cannot edit inventory of incompatible actor: $actor")
}