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UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
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@@ -52,6 +52,7 @@ open class HumanoidNPC(
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set(value) {
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actorValue[AVKey.SCALE] = value
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}
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override var category = "npc"
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override fun secondaryUse(gc: GameContainer, delta: Int) {
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// TODO place this Actor to the world
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