mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 20:44:05 +09:00
UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
This commit is contained in:
63
src/net/torvald/terrarum/ui/UIInventory.kt
Normal file
63
src/net/torvald/terrarum/ui/UIInventory.kt
Normal file
@@ -0,0 +1,63 @@
|
||||
package net.torvald.terrarum.ui
|
||||
|
||||
import org.newdawn.slick.GameContainer
|
||||
import org.newdawn.slick.Graphics
|
||||
import org.newdawn.slick.Input
|
||||
|
||||
/**
|
||||
* Created by SKYHi14 on 2017-03-13.
|
||||
*/
|
||||
class UIInventory : UICanvas {
|
||||
override var width: Int
|
||||
get() = TODO("not implemented") //To change initializer of created properties use File | Settings | File Templates.
|
||||
set(value) {}
|
||||
override var height: Int
|
||||
get() = TODO("not implemented") //To change initializer of created properties use File | Settings | File Templates.
|
||||
set(value) {}
|
||||
override var handler: UIHandler?
|
||||
get() = TODO("not implemented") //To change initializer of created properties use File | Settings | File Templates.
|
||||
set(value) {}
|
||||
override var openCloseTime: Int
|
||||
get() = TODO("not implemented") //To change initializer of created properties use File | Settings | File Templates.
|
||||
set(value) {}
|
||||
|
||||
|
||||
private val categories = arrayOf(
|
||||
"GAME_INVENTORY_WEAPONS", // weapons and tools
|
||||
"CONTEXT_ITEM_EQUIPMENT_PLURAL",
|
||||
"CONTEXT_ITEM_ARMOR",
|
||||
"GAME_INVENTORY_INGREDIENTS",
|
||||
"GAME_INVENTORY_POTIONS",
|
||||
"GAME_INVENTORY_BLOCKS",
|
||||
"GAME_INVENTORY_WALLPAPERS",
|
||||
"MENU_LABEL_ALL"
|
||||
)
|
||||
|
||||
override fun update(gc: GameContainer, delta: Int) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun render(gc: GameContainer, g: Graphics) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun processInput(gc: GameContainer, delta: Int, input: Input) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun doOpening(gc: GameContainer, delta: Int) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun doClosing(gc: GameContainer, delta: Int) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun endOpening(gc: GameContainer, delta: Int) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
|
||||
override fun endClosing(gc: GameContainer, delta: Int) {
|
||||
TODO("not implemented")
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user