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UI testing env and working text buttons
Former-commit-id: b8fd27c7f71f9bc8da259ae132badcbc9ce117ac
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@@ -34,7 +34,7 @@ class UIPieMenu : UICanvas {
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override fun update(gc: GameContainer, delta: Int) {
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if (selection >= 0)
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Terrarum.ingame.player.actorValue[AVKey.__PLAYER_QUICKBARSEL] =
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Terrarum.ingame!!.player.actorValue[AVKey.__PLAYER_QUICKBARSEL] =
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selection % slotCount
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