mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-08 04:41:51 +09:00
shaders moved to subdir; console click on the actor to type its id in
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@@ -0,0 +1,51 @@
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package net.torvald.terrarum.modulecomputers.gameitems
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import com.badlogic.gdx.graphics.Texture
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.terrarum.CommonResourcePool
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import net.torvald.terrarum.ModMgr
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.gameactors.ActorWithBody
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import net.torvald.terrarum.gameitems.GameItem
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import net.torvald.terrarum.gameitems.ItemID
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import net.torvald.terrarum.gameitems.inInteractableRange
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import net.torvald.terrarum.itemproperties.Material
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import net.torvald.terrarum.modulecomputers.gameactors.FixtureHomeComputer
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/**
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* Created by minjaesong on 2021-12-04.
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*/
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class ItemHomeComputer(originalID: ItemID) : GameItem(originalID) {
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override var dynamicID: ItemID = originalID
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override val originalName = "Computer"
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override var baseMass = 20.0
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override var stackable = true
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override var inventoryCategory = Category.MISC
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override val isUnique = false
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override val isDynamic = false
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override val material = Material()
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override val itemImage: TextureRegion
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get() = CommonResourcePool.getAsTextureRegion("dwarventech-sprites-fixtures-desktop_computer.tga")
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override var baseToolSize: Double? = baseMass
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init {
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CommonResourcePool.addToLoadingList("dwarventech-sprites-fixtures-desktop_computer.tga") {
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// val t = TextureRegion(Texture(ModMgr.getGdxFile("dwarventech", "nonexisting_file!!!")))
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val t = TextureRegion(Texture(ModMgr.getGdxFile("dwarventech", "sprites/fixtures/desktop_computer.tga")))
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t.flip(false, true)
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/*return*/t
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}
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CommonResourcePool.loadAll()
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equipPosition = EquipPosition.HAND_GRIP
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}
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override fun startPrimaryUse(actor: ActorWithBody, delta: Float) = inInteractableRange(actor) {
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val item = FixtureHomeComputer()
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item.spawn(Terrarum.mouseTileX, Terrarum.mouseTileY - item.blockBox.height + 1)
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// return true when placed, false when cannot be placed
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}
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}
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@@ -64,7 +64,7 @@ class ItemWearableWorldRadar(originalID: String) : GameItem(originalID) {
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vm.getErrorStream = { System.err }
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vm.getInputStream = { System.`in` }
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vmRunner = VMRunnerFactory(vm, "js")
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vmRunner = VMRunnerFactory(ModMgr.getPath("dwarventech", "bios"), vm, "js")
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coroutineJob = GlobalScope.launch {
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vmRunner.executeCommand(vm.roms[0]!!.readAll())
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}
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