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shaders moved to subdir; console click on the actor to type its id in
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14
assets/shaders/quickgreyscale.vert
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14
assets/shaders/quickgreyscale.vert
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@@ -0,0 +1,14 @@
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attribute vec4 a_position;
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attribute vec4 a_color;
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attribute vec2 a_texCoord0;
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uniform mat4 u_projTrans;
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varying vec4 v_color;
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varying vec2 v_texCoords;
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void main() {
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v_color = a_color;
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v_texCoords = a_texCoord0;
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gl_Position = u_projTrans * a_position;
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}
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