mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-13 20:14:05 +09:00
shaders moved to subdir; console click on the actor to type its id in
This commit is contained in:
@@ -47,7 +47,7 @@ object GlslTilingTest : ApplicationAdapter() {
|
||||
override fun create() {
|
||||
ShaderProgram.pedantic = false
|
||||
|
||||
shader = ShaderProgram(Gdx.files.internal("assets/4096.vert"), Gdx.files.internal("assets/tiling.frag"))
|
||||
shader = ShaderProgram(Gdx.files.internal("assets/shaders/4096.vert"), Gdx.files.internal("assets/shaders/tiling.frag"))
|
||||
|
||||
|
||||
font = TerrarumSansBitmap("assets/graphics/fonts/terrarum-sans-bitmap", flipY = false)
|
||||
|
||||
Reference in New Issue
Block a user