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shaders moved to subdir; console click on the actor to type its id in
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@@ -611,7 +611,9 @@ class UIItemTextLineInput(
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clearText()
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textbuf.addAll(s.toCodePoints())
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}
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fun appendText(s: String) {
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textbuf.addAll(s.toCodePoints())
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}
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override fun dispose() {
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fbo.dispose()
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}
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