some locale changes; remoCon changes on load menu

This commit is contained in:
minjaesong
2023-08-08 17:44:23 +09:00
parent 88d844cc09
commit c0c98c3b80
13 changed files with 84 additions and 57 deletions

View File

@@ -1,8 +1,7 @@
{
"GAME_ITEM_CALENDAR": "Calendar",
"MENU_CALENDAR_CALENDAR": "Calendar",
"MENU_CALENDAR_EVENTS": "Events",
"MENU_CALENDAR_ADD_NEW_EVENT": "Add New Event",
"MENU_CALENDAR_ADD_NEW_EVENT": "Add New Event",
"CONTEXT_CALENDAR_SEASON_SPRING": "Spring",
"CONTEXT_CALENDAR_SEASON_SUMMER": "Summer",
"CONTEXT_CALENDAR_SEASON_AUTUMN": "Autumn",

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@@ -1,23 +1,24 @@
{
"CONTEXT_GENERATOR_SEED": "Seed",
"CONTEXT_ITEM_MAP": "Map",
"CONTEXT_ITEM_TOOL_PLURAL": "Tools",
"CONTEXT_PLACE_COORDINATE": "Coordinate",
"CONTEXT_WORLD_COUNT": "Worlds: ",
"CONTEXT_WORLD_NEW": "New World",
"MENU_LABEL_DELETE_WORLD": "Delete World",
"CONTEXT_WORLD_COUNT": "Worlds: ",
"GAME_INVENTORY_INGREDIENTS": "Ingredients",
"GAME_INVENTORY_POTIONS": "Potions",
"GAME_INVENTORY_BLOCKS": "Blocks",
"GAME_INVENTORY_WALLS": "Walls",
"CONTEXT_ITEM_TOOL_PLURAL": "Tools",
"GAME_INVENTORY_FAVORITES": "Favorites",
"GAME_INVENTORY_REGISTER": "Register",
"CONTEXT_ITEM_MAP": "Map",
"MENU_LABEL_MENU": "Menu",
"CONTEXT_GENERATOR_SEED": "Seed",
"MENU_LABEL_PREV_SAVES": "Previous Saves",
"MENU_LABEL_RENAME": "Rename",
"GAME_ACTION_CRAFT": "Craft",
"GAME_ACTION_GRAPPLE": "Grapple",
"GAME_ACTION_QUICKSEL": "Quick Select",
"GAME_ACTION_CRAFT": "Craft",
"GAME_CRAFTING": "Crafting",
"GAME_CRAFTABLE_ITEMS": "Craftable Items",
"MENU_LABEL_RENAME": "Rename",
"GAME_ACTION_TELEPORT": "Teleport",
"CONTEXT_PLACE_COORDINATE": "Coordinate"
"GAME_CRAFTABLE_ITEMS": "Craftable Items",
"GAME_CRAFTING": "Crafting",
"GAME_INVENTORY_BLOCKS": "Blocks",
"GAME_INVENTORY_FAVORITES": "Favorites",
"GAME_INVENTORY_INGREDIENTS": "Ingredients",
"GAME_INVENTORY_POTIONS": "Potions",
"GAME_INVENTORY_REGISTER": "Register",
"GAME_INVENTORY_WALLS": "Walls"
}

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@@ -1,18 +1,20 @@
{
"BLOCK_STONE_DEEP": "Deepstone",
"BLOCK_SCAFFOLDING_NORMAL": "Scaffolding",
"BLOCK_STONE_MARBLE": "Marble",
"ITEM_CALENDAR": "Calendar",
"ITEM_LOGIC_SIGNAL_EMITTER": "Logic Signal Emitter",
"ITEM_STORAGE_CHEST": "Storage Chest",
"ITEM_TIKI_TORCH": "Tiki Torch",
"ITEM_TYPEWRITER": "Typewriter",
"ITEM_WIRE": "Wire",
"ITEM_WIRE_CUTTER": "Wire Cutter",
"ACTORBLOCK_ALLOW_MOVE_DOWN": "Urist Arôlcustith",
"ACTORBLOCK_FULL_COLLISION": "Urist Berdanrifot",
"ACTORBLOCK_NO_COLLISION": "Urist Zafal",
"ACTORBLOCK_NO_PASS_RIGHT": "Urist McPassLeft",
"ACTORBLOCK_NO_PASS_LEFT": "Urist McPassRight",
"ACTORBLOCK_TILING_PLACEHOLDER": "Urist Berdanurdim",
"BLOCK_STONE_DEEP": "Deepstone",
"BLOCK_SCAFFOLDING_NORMAL": "Scaffolding",
"BLOCK_STONE_MARBLE": "Marble",
"ITEM_STORAGE_CHEST": "Storage Chest",
"ITEM_WIRE": "Wire",
"ITEM_WIRE_CUTTER": "Wire Cutter",
"ITEM_LOGIC_SIGNAL_EMITTER": "Logic Signal Emitter",
"ITEM_TIKI_TORCH": "Tiki Torch"
"ACTORBLOCK_TILING_PLACEHOLDER": "Urist Berdanurdim"
}

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@@ -1,8 +1,7 @@
{
"GAME_ITEM_CALENDAR": "달력",
"MENU_CALENDAR_CALENDAR": "달력",
"MENU_CALENDAR_EVENTS": "일정",
"MENU_CALENDAR_ADD_NEW_EVENT": "새 일정 추가",
"MENU_CALENDAR_ADD_NEW_EVENT": "새 일정 추가",
"CONTEXT_CALENDAR_SEASON_SPRING": "봄",
"CONTEXT_CALENDAR_SEASON_SUMMER": "여름",
"CONTEXT_CALENDAR_SEASON_AUTUMN": "가을",

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@@ -1,24 +1,25 @@
{
"CONTEXT_GENERATOR_SEED": "시드",
"CONTEXT_ITEM_MAP": "지도",
"CONTEXT_ITEM_TOOL_PLURAL": "도구",
"CONTEXT_PLACE_COORDINATE": "좌표",
"CONTEXT_WORLD_COUNT": "새계: ",
"CONTEXT_WORLD_NEW": "새 세계",
"MENU_LABEL_DELETE_WORLD": "새계 삭제",
"CONTEXT_WORLD_COUNT": "새계: ",
"MENU_MONITOR_CALI_TITLE": "모니터 확인",
"GAME_INVENTORY_INGREDIENTS": "재료",
"GAME_INVENTORY_POTIONS": "물약",
"GAME_INVENTORY_BLOCKS": "블록",
"GAME_INVENTORY_WALLS": "벽지",
"CONTEXT_ITEM_TOOL_PLURAL": "도구",
"GAME_INVENTORY_FAVORITES": "즐겨찾기",
"GAME_INVENTORY_REGISTER": "등록하기",
"MENU_LABEL_MENU": "메뉴",
"CONTEXT_ITEM_MAP": "지도",
"CONTEXT_GENERATOR_SEED": "시드",
"MENU_LABEL_PREV_SAVES": "이전 세이브",
"MENU_LABEL_RENAME": "이름 바꾸기",
"MENU_MONITOR_CALI_TITLE": "모니터 확인",
"GAME_ACTION_CRAFT": "제작하기",
"GAME_ACTION_GRAPPLE": "매달리기",
"GAME_ACTION_QUICKSEL": "빠른 선택",
"GAME_ACTION_CRAFT": "제작하기",
"GAME_CRAFTING": "제작",
"GAME_CRAFTABLE_ITEMS": "제작 가능한 아이템",
"MENU_LABEL_RENAME": "이름 바꾸기",
"GAME_ACTION_TELEPORT": "텔레포트하기",
"CONTEXT_PLACE_COORDINATE": "좌표"
"GAME_CRAFTABLE_ITEMS": "제작 가능한 아이템",
"GAME_CRAFTING": "제작",
"GAME_INVENTORY_BLOCKS": "블록",
"GAME_INVENTORY_FAVORITES": "즐겨찾기",
"GAME_INVENTORY_INGREDIENTS": "재료",
"GAME_INVENTORY_POTIONS": "물약",
"GAME_INVENTORY_REGISTER": "등록하기",
"GAME_INVENTORY_WALLS": "벽지"
}

View File

@@ -3,9 +3,11 @@
"BLOCK_SCAFFOLDING_NORMAL": "발판",
"BLOCK_STONE_MARBLE": "대리석",
"ITEM_STORAGE_CHEST": "보관상자",
"ITEM_WIRE": "전선",
"ITEM_WIRE_CUTTER": "전선 절단기",
"ITEM_CALENDAR": "달력",
"ITEM_LOGIC_SIGNAL_EMITTER": "신호발생기",
"ITEM_TIKI_TORCH": "티키 토치"
"ITEM_STORAGE_CHEST": "보관상자",
"ITEM_TIKI_TORCH": "티키 토치",
"ITEM_TYPEWRITER": "타자기",
"ITEM_WIRE": "전선",
"ITEM_WIRE_CUTTER": "전선 절단기"
}

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@@ -24,7 +24,7 @@ class FixtureTypewriter : FixtureBase {
// constructor used when the game loads from the savefile
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 1, 1),
nameFun = { Lang["GAME_ITEM_TYPEWRITER"] }
nameFun = { Lang["ITEM_TYPEWRITER"] }
) {
density = 2000.0

View File

@@ -14,7 +14,7 @@ class FixtureWallCalendar : FixtureBase {
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 1, 1),
nameFun = { Lang["GAME_ITEM_CALENDAR"] }
nameFun = { Lang["ITEM_CALENDAR"] }
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/calendar.tga")

View File

@@ -11,7 +11,7 @@ import net.torvald.terrarum.modulebasegame.gameactors.FixtureTikiTorch
class ItemTypewriter(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureTypewriter") {
override var dynamicID: ItemID = originalID
override val originalName = "GAME_ITEM_TYPEWRITER"
override val originalName = "ITEM_TYPEWRITER"
override var baseMass = FixtureTikiTorch.MASS
override var stackable = true
override var inventoryCategory = Category.MISC

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@@ -10,7 +10,7 @@ import net.torvald.terrarum.gameitems.ItemID
class ItemWallCalendar(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureWallCalendar") {
override var dynamicID: ItemID = originalID
override val originalName = "GAME_ITEM_CALENDAR"
override val originalName = "ITEM_CALENDAR"
override var baseMass = 1.0
override var stackable = true
override var inventoryCategory = Category.MISC

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@@ -235,7 +235,7 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
if (showSpinner) {
val spin = spinner.get(spinnerFrame % 8, spinnerFrame / 8)
val offX = UIRemoCon.menubarOffX - UIRemoCon.UIRemoConElement.paddingLeft + 72 + 1
val offY = UIRemoCon.menubarOffY - UIRemoCon.UIRemoConElement.lineHeight * 3 + 16
val offY = UIRemoCon.menubarOffY - UIRemoCon.UIRemoConElement.lineHeight * 4 + 16
batch.draw(spin, offX.toFloat(), offY.toFloat())
}
}

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@@ -90,8 +90,17 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
listOf(NullUI/*, transitionalAutosave*/)
)
internal fun queueUpManageScr() { transitionPanel.setCentreUIto(0) }
internal fun queueUpNewCharScr() { transitionPanel.setCentreUIto(1) }
private val nodesForListing = Yaml(UITitleRemoConYaml.injectedMenuSingleCharSel).parse()
private val nodesForManage = Yaml(UITitleRemoConYaml.injectedMenuSingleSaveManage).parse()
internal fun queueUpManageScr() {
transitionPanel.setCentreUIto(0)
remoCon.setNewRemoConContents(nodesForManage)
}
internal fun queueUpNewCharScr() {
transitionPanel.setCentreUIto(1)
remoCon.setNewRemoConContents(nodesForListing)
}
// internal fun bringAutosaveSelectorUp() { transitionPanel.setRightUIto(1) }
// internal fun takeAutosaveSelectorDown() { transitionPanel.setRightUIto(0) }
@@ -102,6 +111,10 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
internal fun changePanelTo(index: Int) {
transitionPanel.requestTransition(index)
if (index == 1)
remoCon.setNewRemoConContents(nodesForManage)
else
remoCon.setNewRemoConContents(nodesForListing)
}
override fun advanceMode(button: UIItem) {
@@ -118,6 +131,9 @@ class UILoadSavegame(val remoCon: UIRemoCon) : Advanceable() {
// takeAutosaveSelectorDown()
transitionPanel.show()
nodesForListing.parent = remoCon.treeRoot
nodesForManage.parent = remoCon.treeRoot
}
override fun hide() {

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@@ -41,6 +41,7 @@ object UITitleRemoConYaml {
// todo add MENU_IO_IMPORT
val injectedMenuSingleCharSel = """
- MENU_IO_IMPORT
- CONTEXT_CHARACTER_NEW : net.torvald.terrarum.modulebasegame.ui.UINewCharacter
- MENU_LABEL_RETURN
"""
@@ -48,6 +49,12 @@ object UITitleRemoConYaml {
val injectedMenuSingleWorldSel = """
- CONTEXT_WORLD_NEW : net.torvald.terrarum.modulebasegame.ui.UINewWorld
- MENU_LABEL_RETURN
"""
val injectedMenuSingleSaveManage = """
- MENU_MODULES
- MENU_LABEL_PREV_SAVES
- MENU_LABEL_RETURN
"""
operator fun invoke(hasSave: Boolean) =