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some locale changes; remoCon changes on load menu
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@@ -24,7 +24,7 @@ class FixtureTypewriter : FixtureBase {
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// constructor used when the game loads from the savefile
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constructor() : super(
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BlockBox(BlockBox.NO_COLLISION, 1, 1),
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nameFun = { Lang["GAME_ITEM_TYPEWRITER"] }
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nameFun = { Lang["ITEM_TYPEWRITER"] }
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) {
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density = 2000.0
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@@ -14,7 +14,7 @@ class FixtureWallCalendar : FixtureBase {
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constructor() : super(
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BlockBox(BlockBox.NO_COLLISION, 1, 1),
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nameFun = { Lang["GAME_ITEM_CALENDAR"] }
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nameFun = { Lang["ITEM_CALENDAR"] }
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) {
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val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/calendar.tga")
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