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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
manual saving works?
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@@ -38,6 +38,7 @@ import net.torvald.terrarum.serialise.ReadActor
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import net.torvald.terrarum.serialise.WriteSavegame
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import net.torvald.terrarum.tvda.DiskSkimmer
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import net.torvald.terrarum.tvda.VDUtil
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import net.torvald.terrarum.tvda.VirtualDisk
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UIAutosaveNotifier
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import net.torvald.terrarum.ui.UICanvas
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@@ -201,6 +202,7 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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internal set
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//////////////
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// GDX code //
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//////////////
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@@ -328,8 +330,8 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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// go to spawn position
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printdbg(this, "World Spawn position: (${world.spawnX}, ${world.spawnY})")
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val worldSavefileName = "$savegameNickname-${world.worldIndex}"
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val playerSavefileName = (actorGamer.actorValue.getAsString(AVKey.NAME) ?: "Player") + "-${actorGamer.uuid}"
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worldSavefileName = "$savegameNickname-${world.worldIndex}"
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playerSavefileName = (actorGamer.actorValue.getAsString(AVKey.NAME) ?: "Player") + "-${actorGamer.uuid}"
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worldDisk = VDUtil.createNewDisk(
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1L shl 60,
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@@ -347,6 +349,9 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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world.spawnX * TILE_SIZED,
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world.spawnY * TILE_SIZED
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)
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actorGamer.backupPlayerProps(isMultiplayer)
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val onError = { e: Throwable -> uiAutosaveNotifier.setAsError() }
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// make initial savefile
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// we're not writing multiple files at one go because:
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@@ -354,10 +359,10 @@ open class TerrarumIngame(batch: SpriteBatch) : IngameInstance(batch) {
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// 2. cannot sync up the "counter" to determine whether both are finished
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uiAutosaveNotifier.setAsOpen()
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val saveTime_t = App.getTIME_T()
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.PLAYER, playerDisk, getPlayerSaveFiledesc(playerSavefileName), this, false, true) {
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.PLAYER, playerDisk, getPlayerSaveFiledesc(playerSavefileName), this, true, onError) {
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makeSavegameBackupCopy(getPlayerSaveFiledesc(playerSavefileName))
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.WORLD, worldDisk, getWorldSaveFiledesc(worldSavefileName), this, false, true) {
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WriteSavegame.immediate(saveTime_t, WriteSavegame.SaveMode.WORLD, worldDisk, getWorldSaveFiledesc(worldSavefileName), this, true, onError) {
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makeSavegameBackupCopy(getWorldSaveFiledesc(worldSavefileName)) // don't put it on the postInit() or render(); must be called using callback
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uiAutosaveNotifier.setAsClose()
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}
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@@ -8,8 +8,10 @@ import net.torvald.terrarum.App
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import net.torvald.terrarum.INGAME
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import net.torvald.terrarum.TitleScreen
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import net.torvald.terrarum.blendNormal
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import net.torvald.terrarum.modulebasegame.TerrarumIngame
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import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_OFFSET_Y
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import net.torvald.terrarum.modulebasegame.ui.UIInventoryFull.Companion.INVENTORY_CELLS_UI_HEIGHT
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import net.torvald.terrarum.serialise.WriteSavegame
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import net.torvald.terrarum.ui.Toolkit
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UIItem
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@@ -87,16 +89,33 @@ class UIInventoryEscMenu(val full: UIInventoryFull) : UICanvas() {
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full.handler.lockToggle()
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full.lockTransition()
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INGAME.makeSavegameBackupCopy()
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// save the game
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/*WriteSavegame(INGAME.savegameArchive, File(App.saveDir, INGAME.savegameNickname), Terrarum.ingame!! as TerrarumIngame, false) {
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// callback:
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System.gc()
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val onError = { _: Throwable ->
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// TODO: show some error indicator
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screen = 0
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full.handler.unlockToggle()
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full.unlockTransition()
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}*/
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}
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val saveTime_t = App.getTIME_T()
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val playerSavefile = INGAME.getPlayerSaveFiledesc(INGAME.playerSavefileName)
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val worldSavefile = INGAME.getWorldSaveFiledesc(INGAME.worldSavefileName)
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INGAME.makeSavegameBackupCopy(playerSavefile)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.PLAYER, INGAME.playerDisk, playerSavefile, INGAME as TerrarumIngame, false, onError) {
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INGAME.makeSavegameBackupCopy(worldSavefile)
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WriteSavegame(saveTime_t, WriteSavegame.SaveMode.WORLD, INGAME.worldDisk, worldSavefile, INGAME as TerrarumIngame, false, onError) {
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// callback:
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System.gc()
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screen = 0
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full.handler.unlockToggle()
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full.unlockTransition()
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}
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}
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}
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2 -> {
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screen = 4; gameMenuButtons.deselect()
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