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icon for mouse drag
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@@ -130,7 +130,7 @@ class UIInventoryFull(
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val minimapControlHelp: String
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val minimapControlHelp: String
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get() = if (App.environment == RunningEnvironment.PC)
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get() = if (App.environment == RunningEnvironment.PC)
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"${0xe031.toChar()} ${Lang["GAME_ACTION_CLOSE"]}$SP" +
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"${0xe031.toChar()} ${Lang["GAME_ACTION_CLOSE"]}$SP" +
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"${0xe006.toChar()} ${Lang["GAME_ACTION_MOVE_VERB"]}"
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"${0xe006.toChar()}${0xe009.toChar()} ${Lang["GAME_ACTION_MOVE_VERB"]}"
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else
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else
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"$gamepadLabelStart ${Lang["GAME_ACTION_CLOSE"]}$SP" +
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"$gamepadLabelStart ${Lang["GAME_ACTION_CLOSE"]}$SP" +
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"$gamepadLabelRStick ${Lang["GAME_ACTION_MOVE_VERB"]}$SP" +
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"$gamepadLabelRStick ${Lang["GAME_ACTION_MOVE_VERB"]}$SP" +
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