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issue #26 resolved (someone is hoolding stale ingame context)
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@@ -36,8 +36,6 @@ object ItemCodex {
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private val itemImagePlaceholder: TextureRegion
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get() = AppLoader.resourcePool.getAsTextureRegion("itemplaceholder_24") // copper pickaxe
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//private val ingame = Terrarum.ingame!! as Ingame // WARNING you can't put this here, ExceptionInInitializerError
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// TODO: when generalised, there's no guarantee that blocks will be used as an item. Write customised item prop loader and init it on the Ingame
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