mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-14 12:34:05 +09:00
actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3 Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
This commit is contained in:
@@ -39,7 +39,7 @@ class CodexEdictis : ConsoleCommand {
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private fun printList() {
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val echo = Echo()
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echo.execute(Lang.get("DEV_MESSAGE_CONSOLE_AVAILABLE_COMMANDS"))
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CommandDict.dict.keys.forEach { s -> echo.execute("] " + s) }
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CommandDict.dict.keys.forEach { s -> echo.execute("• " + s) }
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}
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}
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@@ -35,6 +35,7 @@ object CommandDict {
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Pair("gettime", GetTime()),
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Pair("settimedelta", SetTimeDelta()),
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Pair("help", Help()),
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Pair("version", Version()),
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// Test codes
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Pair("bulletintest", SetBulletin()),
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@@ -1,7 +1,10 @@
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package net.torvald.terrarum.console
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import net.torvald.imagefont.GameFontBase
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.Terrarum
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import java.time.LocalDateTime
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import java.time.ZonedDateTime
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import java.util.ArrayList
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import java.util.Formatter
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@@ -14,8 +17,14 @@ object CommandInterpreter {
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private val commandsNoAuth = arrayOf("auth", "qqq", "zoom", "setlocale", "getlocale", "help")
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private val ccW = GameFontBase.colToCode["w"]
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private val ccG = GameFontBase.colToCode["g"]
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private val ccY = GameFontBase.colToCode["y"]
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private val ccR = GameFontBase.colToCode["r"]
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fun execute(command: String) {
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val cmd = parse(command)
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val cmd: Array<CommandInput?> = parse(command)
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val echo = Echo()
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for (single_command in cmd) {
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var commandObj: ConsoleCommand? = null
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@@ -38,6 +47,8 @@ object CommandInterpreter {
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}
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finally {
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echo.execute("$ccW> $single_command") // prints out the input
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println("${ZonedDateTime.now()} [CommandInterpreter] issuing command '$single_command'")
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try {
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if (commandObj != null) {
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commandObj.execute(single_command!!.toStringArray())
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@@ -50,7 +61,7 @@ object CommandInterpreter {
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catch (e: Exception) {
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System.err.print("[CommandInterpreter] ")
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e.printStackTrace()
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Echo().error(Lang["ERROR_GENERIC_TEXT"])
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echo.error(Lang["ERROR_GENERIC_TEXT"])
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}
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}
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@@ -112,5 +123,16 @@ object CommandInterpreter {
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val argsCount: Int
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get() = tokens.size
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override fun toString(): String {
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val sb = StringBuilder()
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tokens.forEachIndexed { i, s ->
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if (i == 0)
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sb.append("${ccY}$s${ccG}")
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else
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sb.append(" $s")
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}
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return sb.toString()
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}
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}
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}
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@@ -1,13 +1,21 @@
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package net.torvald.terrarum.console
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import net.torvald.terrarum.gameactors.ActorValue
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import net.torvald.terrarum.Game
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import com.sun.javaws.exceptions.InvalidArgumentException
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import net.torvald.imagefont.GameFontBase
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import net.torvald.terrarum.Terrarum
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/**
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* Created by minjaesong on 16-01-19.
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*/
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class GetAV : ConsoleCommand {
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val ccW = GameFontBase.colToCode["w"]
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val ccG = GameFontBase.colToCode["g"]
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val ccY = GameFontBase.colToCode["y"]
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val ccM = GameFontBase.colToCode["m"]
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val ccK = GameFontBase.colToCode["k"]
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val ccO = GameFontBase.colToCode["o"]
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override fun execute(args: Array<String>) {
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val echo = Echo()
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@@ -17,8 +25,12 @@ class GetAV : ConsoleCommand {
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val av = Terrarum.game.player.actorValue
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val keyset = av.keySet
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echo.execute("== ActorValue list for player ==")
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keyset.forEach { elem -> echo.execute("$elem = ${av[elem as String]}") }
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echo.execute("$ccW== ActorValue list for ${ccY}player $ccW==")
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println("[GetAV] == ActorValue list for 'player' ==")
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keyset.forEach { elem ->
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echo.execute("$ccM$elem $ccW= $ccG${av[elem as String]}")
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println("[GetAV] $elem = ${av[elem]}")
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}
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}
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else if (args.size != 3 && args.size != 2) {
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printUsage()
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@@ -26,50 +38,69 @@ class GetAV : ConsoleCommand {
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else if (args.size == 2) {
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// check if args[1] is number or not
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if (!args[1].isNum()) { // args[1] is ActorValue name
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echo.execute("player.${args[1]} = "
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+ Terrarum.game.player.actorValue[args[1]]
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+ " ("
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+ Terrarum.game.player.actorValue[args[1]]!!.javaClass.simpleName
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+ ")"
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echo.execute("${ccW}player.$ccM${args[1]} $ccW= " +
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ccG +
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Terrarum.game.player.actorValue[args[1]] +
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" $ccO" +
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Terrarum.game.player.actorValue[args[1]]!!.javaClass.simpleName
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)
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println("[GetAV] player.${args[1]} = " +
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Terrarum.game.player.actorValue[args[1]] +
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" " +
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Terrarum.game.player.actorValue[args[1]]!!.javaClass.simpleName
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)
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}
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else { // args[1] is actor ID
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val av = Terrarum.game.getActor(args[1].toInt()).actorValue
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else {
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// args[1] is actor ID
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val actor = Terrarum.game.getActor(args[1].toInt())
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val av = actor.actorValue
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val keyset = av.keySet
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echo.execute("== ActorValue list for ${args[1].toInt()} ==")
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if (keyset.size == 0)
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echo.execute("(nothing)")
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else
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keyset.forEach { elem -> echo.execute("$elem = ${av[elem as String]}") }
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echo.execute("$ccW== ActorValue list for $ccY$actor $ccW==")
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println("[GetAV] == ActorValue list for '$actor' ==")
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if (keyset.size == 0) {
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echo.execute("$ccK(nothing)")
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println("[GetAV] (nothing)")
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}
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else {
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keyset.forEach { elem ->
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echo.execute("$ccM$elem $ccW= $ccG${av[elem as String]}")
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println("[GetAV] $elem = ${av[elem]}")
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}
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}
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}
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}
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else if (args.size == 3) {
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val id = args[1].toInt()
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val av = args[2]
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echo.execute("$id.$av = " +
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echo.execute("$ccW$id.$ccM$av $ccW= $ccG" +
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Terrarum.game.getActor(id).actorValue[av] +
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" (" +
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Terrarum.game.getActor(id).actorValue[av]!!.javaClass.simpleName +
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")"
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" $ccO" +
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Terrarum.game.getActor(id).actorValue[av]!!.javaClass.simpleName
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)
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println("id.av = " +
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Terrarum.game.getActor(id).actorValue[av] +
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" " +
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Terrarum.game.getActor(id).actorValue[av]!!.javaClass.simpleName
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)
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}
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}
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catch (e: NullPointerException) {
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if (args.size == 2) {
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echo.error(args[1] + ": actor value does not exist.")
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System.err.println("[GetAV] ${args[1]}: actor value does not exist.")
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}
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else if (args.size == 3) {
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echo.error(args[2] + ": actor value does not exist.")
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System.err.println("[GetAV] ${args[2]}: actor value does not exist.")
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}
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else {
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throw NullPointerException()
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}
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}
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catch (e1: IllegalArgumentException) {
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if (args.size == 3) {
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echo.error(args[1] + ": no actor with this ID.")
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}
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echo.error("${args[1]}: no actor with this ID.")
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System.err.println("[GetAV] ${args[1]}: no actor with this ID.")
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}
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}
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@@ -86,8 +117,8 @@ class GetAV : ConsoleCommand {
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override fun printUsage() {
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val echo = Echo()
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echo.execute("Get desired actor value of specific target.")
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echo.execute("Usage: getav (id) <av>")
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echo.execute("blank ID for player")
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echo.execute("${ccW}Get desired ActorValue of specific target.")
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echo.execute("${ccW}Usage: ${ccY}getav ${ccG}(id) <av>")
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echo.execute("${ccW}blank ID for player")
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}
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}
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@@ -1,47 +1,113 @@
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package net.torvald.terrarum.console
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import net.torvald.terrarum.gameactors.faction.Faction
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import net.torvald.imagefont.GameFontBase
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import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.Terrarum
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import java.util.HashSet
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import net.torvald.terrarum.gameactors.Actor
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import net.torvald.terrarum.gameactors.Factionable
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import net.torvald.terrarum.gameactors.Player
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/**
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* Created by minjaesong on 16-02-17.
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*/
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class GetFactioning : ConsoleCommand {
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val ccW = GameFontBase.colToCode["w"]
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val ccG = GameFontBase.colToCode["g"]
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val ccY = GameFontBase.colToCode["y"]
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val ccM = GameFontBase.colToCode["m"]
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val ccK = GameFontBase.colToCode["k"]
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val ccB = GameFontBase.colToCode["b"]
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private val PRINT_INDENTATION = " --> "
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private val PRINT_INDENTATION = "$ccK --> $ccW"
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override fun execute(args: Array<String>) {
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val echo = Echo()
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if (args.size == 1) {
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// get all factioning data of player
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val factionSet = Terrarum.game.player.faction
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fun printOutFactioning(id: Int) {
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val a = Terrarum.game.getActor(id)
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if (a is Factionable) {
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echo.execute("$ccW== Faction assignment for $ccY${if (id == Player.PLAYER_REF_ID) "player" else id.toString()} $ccW==")
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println("[GetFactioning] == Faction assignment for '${if (id == Player.PLAYER_REF_ID) "player" else id.toString()}' ==")
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if (factionSet.isEmpty()) {
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echo.execute("The actor has empty faction set.")
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// get all factioning data of player
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val factionSet = a.faction
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if (factionSet.isEmpty()) {
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echo.execute("The actor has empty faction set.")
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println("[GetFactioning] The actor has empty faction set.")
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return
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}
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val count = factionSet.size
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echo.execute("$ccG${count.toString()} $ccW${Lang.pluralise(" faction", count)} assigned.")
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println("[GetFactioning] ${count.toString()} ${Lang.pluralise(" faction", count)} assigned.")
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for (faction in factionSet) {
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echo.execute("${ccW}faction $ccM${faction.factionName}")
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println("[GetFactioning] faction '${faction.factionName}'")
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echo.execute("$ccY Amicable")
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println("[GetFactioning] Amicable")
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faction.factionAmicable.forEach { s ->
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echo.execute(PRINT_INDENTATION + s)
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println("[GetFactioning] --> $s")
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}
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echo.execute("$ccY Explicit neutral")
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println("[GetFactioning] Explicit neutral")
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faction.factionNeutral.forEach { s ->
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echo.execute(PRINT_INDENTATION + s)
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println("[GetFactioning] --> $s")
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}
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echo.execute("$ccY Hostile")
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println("[GetFactioning] Hostile")
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faction.factionHostile.forEach { s ->
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echo.execute(PRINT_INDENTATION + s)
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println("[GetFactioning] --> $s")
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}
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echo.execute("$ccY Fearful")
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println("[GetFactioning] Fearful")
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faction.factionFearful.forEach { s ->
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echo.execute(PRINT_INDENTATION + s)
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println("[GetFactioning] --> $s")
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}
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}
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}
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else {
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echo.error("The actor is not factionable.")
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System.err.println("[GetFactioning] The actor is not factionable.")
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}
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}
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if (args.size == 1) {
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printOutFactioning(Player.PLAYER_REF_ID)
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}
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else {
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if (!args[1].isNum()) {
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echo.error("Invalid actor ID input.")
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System.err.println("[GetFactioning] Invalid actor ID input.")
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return
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}
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val count = factionSet.size
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echo.execute(count.toString() + Lang.pluralise(" faction", count) + " assigned.")
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for (faction in factionSet) {
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echo.execute("faction “${faction.factionName}”")
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echo.execute(" Amicable")
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faction.factionAmicable.forEach { s -> echo.execute(PRINT_INDENTATION + s) }
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echo.execute(" Explicit neutral")
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faction.factionNeutral.forEach { s -> echo.execute(PRINT_INDENTATION + s) }
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echo.execute(" Hostile")
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faction.factionHostile.forEach { s -> echo.execute(PRINT_INDENTATION + s) }
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echo.execute(" Fearful")
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faction.factionFearful.forEach { s -> echo.execute(PRINT_INDENTATION + s) }
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try {
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val actorID = args[1].toInt()
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printOutFactioning(actorID)
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}
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catch (e: IllegalArgumentException) {
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echo.error("${args[1]}: no actor with this ID.")
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System.err.println("[GetFactioning] ${args[1]}: no actor with this ID.")
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}
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}
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}
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fun String.isNum(): Boolean {
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try {
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this.toInt()
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return true
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}
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catch (e: NumberFormatException) {
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return false
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}
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}
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@@ -1,5 +1,6 @@
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package net.torvald.terrarum.console
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import net.torvald.imagefont.GameFontBase
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import net.torvald.terrarum.Game
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import net.torvald.terrarum.Terrarum
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@@ -8,18 +9,23 @@ import net.torvald.terrarum.Terrarum
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*/
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internal class SetAV : ConsoleCommand {
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val ccW = GameFontBase.colToCode["w"]
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val ccG = GameFontBase.colToCode["g"]
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val ccY = GameFontBase.colToCode["y"]
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val ccR = GameFontBase.colToCode["r"]
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val ccM = GameFontBase.colToCode["m"]
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override fun printUsage() {
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val echo = Echo()
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echo.execute("Set actor value of specific target to desired value.")
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echo.execute("Usage: setav (id) <av> <val>")
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echo.execute("blank ID for player")
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echo.execute("Contaminated (float -> string) actor value will crash the game,")
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echo.execute(" so make it sure before you issue the command.")
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echo.execute("Use '__true' and '__false' for boolean value.")
|
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echo.execute("${ccW}Set actor value of specific target to desired value.")
|
||||
echo.execute("${ccW}Usage: ${ccY}setav ${ccG}(id) <av> <val>")
|
||||
echo.execute("${ccW}blank ID for player")
|
||||
echo.execute("${ccR}Contaminated (float -> string) ActorValue will crash the game,")
|
||||
echo.execute("${ccR}so make sure it will not happen before you issue the command!")
|
||||
echo.execute("${ccW}Use ${ccG}__true ${ccW}and ${ccG}__false ${ccW}for boolean value.")
|
||||
}
|
||||
|
||||
override fun execute(args: Array<String>) {
|
||||
|
||||
fun parseAVInput(arg: String): Any {
|
||||
val `val`: Any
|
||||
|
||||
@@ -58,30 +64,37 @@ internal class SetAV : ConsoleCommand {
|
||||
|
||||
// check if av is number
|
||||
if (args[1].isNum()) {
|
||||
echo.error("Illegal ActorValue “${args[1]}”: ActorValue cannot be a number.")
|
||||
echo.error("Illegal ActorValue ${args[1]}: ActorValue cannot be a number.")
|
||||
System.err.println("[SetAV] Illegal ActorValue ${args[1]}: ActorValue cannot be a number.")
|
||||
return
|
||||
}
|
||||
|
||||
Terrarum.game.player.actorValue[args[1]] = `val`
|
||||
echo.execute("Set ${args[1]} to $`val`")
|
||||
echo.execute("${ccW}Set $ccM${args[1]} ${ccW}for ${ccY}player ${ccW}to $ccG$`val`")
|
||||
println("[SetAV] set ActorValue '${args[1]}' for player to '$`val`'.")
|
||||
}
|
||||
else if (args.size == 4) {
|
||||
try {
|
||||
val id = args[1].toInt()
|
||||
val `val` = parseAVInput(args[3])
|
||||
val actor = Terrarum.game.getActor(id)
|
||||
|
||||
// check if av is number
|
||||
if (args[2].isNum()) {
|
||||
echo.error("Illegal ActorValue “${args[2]}”: ActorValue cannot be a number.")
|
||||
echo.error("Illegal ActorValue ${args[2]}: ActorValue cannot be a number.")
|
||||
System.err.println("[SetAV] Illegal ActorValue ${args[2]}: ActorValue cannot be a number.")
|
||||
return
|
||||
}
|
||||
|
||||
Terrarum.game.getActor(id).actorValue[args[2]] = `val`
|
||||
echo.execute("Set ${args[2]} of $id to $`val`")
|
||||
actor.actorValue[args[2]] = `val`
|
||||
echo.execute("${ccW}Set $ccM${args[2]} ${ccW}for $ccY$id ${ccW}to $ccG$`val`")
|
||||
println("[SetAV] set ActorValue '${args[2]}' for $actor to '$`val`'.")
|
||||
}
|
||||
catch (e: IllegalArgumentException) {
|
||||
if (args.size == 4)
|
||||
echo.error(args[1] + ": no actor with this ID.")
|
||||
if (args.size == 4) {
|
||||
echo.error("${args[1]}: no actor with this ID.")
|
||||
System.err.println("[SetAV] ${args[1]}: no actor with this ID.")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
16
src/net/torvald/terrarum/console/Version.kt
Normal file
16
src/net/torvald/terrarum/console/Version.kt
Normal file
@@ -0,0 +1,16 @@
|
||||
package net.torvald.terrarum.console
|
||||
|
||||
import net.torvald.terrarum.VERSION_STRING
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 16-04-23.
|
||||
*/
|
||||
class Version : ConsoleCommand {
|
||||
override fun execute(args: Array<String>) {
|
||||
Echo().execute(VERSION_STRING)
|
||||
}
|
||||
|
||||
override fun printUsage() {
|
||||
Echo().execute("Prints out current version of the application")
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user