actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered

Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3
Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
This commit is contained in:
Song Minjae
2016-04-24 16:37:08 +09:00
parent 1a1159b643
commit c4b64140be
16 changed files with 332 additions and 146 deletions

View File

@@ -39,7 +39,7 @@ class CodexEdictis : ConsoleCommand {
private fun printList() {
val echo = Echo()
echo.execute(Lang.get("DEV_MESSAGE_CONSOLE_AVAILABLE_COMMANDS"))
CommandDict.dict.keys.forEach { s -> echo.execute("] " + s) }
CommandDict.dict.keys.forEach { s -> echo.execute(" " + s) }
}
}