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actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3 Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
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@@ -39,7 +39,7 @@ class CodexEdictis : ConsoleCommand {
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private fun printList() {
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val echo = Echo()
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echo.execute(Lang.get("DEV_MESSAGE_CONSOLE_AVAILABLE_COMMANDS"))
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CommandDict.dict.keys.forEach { s -> echo.execute("] " + s) }
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CommandDict.dict.keys.forEach { s -> echo.execute("• " + s) }
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}
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}
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