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actors are now active/dormant depending on the distance to the player, only the active actors are to be updated. Actors outside of the camera (actually a distance to the player) are not rendered
Former-commit-id: 5f80c2ef3592aab5567723087c264e05458e98b3 Former-commit-id: 7714c6f5a6d7a48d4f5adfe8f6990b249bdb80b0
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@@ -35,6 +35,7 @@ object CommandDict {
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Pair("gettime", GetTime()),
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Pair("settimedelta", SetTimeDelta()),
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Pair("help", Help()),
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Pair("version", Version()),
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// Test codes
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Pair("bulletintest", SetBulletin()),
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