loadlost: preloading game screenshots

This commit is contained in:
minjaesong
2023-07-11 21:11:19 +09:00
parent 173f99f87d
commit c5659e2833
5 changed files with 51 additions and 4 deletions

View File

@@ -132,12 +132,32 @@ fun DiskSkimmer.getTgaGz(vid: EntryID, width: Int, height: Int, shrinkage: Doubl
}
}
}
fun DiskSkimmer.getTgaGzPixmap(vid: EntryID, width: Int, height: Int, shrinkage: Double): Pixmap? {
return this.requestFile(vid).let { file ->
if (file != null) {
val zippedTga = (file.contents as EntryFile).bytes
val gzin = GZIPInputStream(ByteArray64InputStream(zippedTga))
val tgaFileContents = gzin.readAllBytes(); gzin.close()
val pixmap = Pixmap(tgaFileContents, 0, tgaFileContents.size)
return pixmap
}
else {
null
}
}
}
fun DiskSkimmer.getThumbnail(width: Int, height: Int, shrinkage: Double) =
when (this.getSaveKind()) {
1 -> this.getTgaGz(PLAYER_SCREENSHOT, width, height, shrinkage)
2 -> this.getTgaGz(WORLD_SCREENSHOT, width, height, shrinkage)
else -> throw IllegalArgumentException("Unknown save kind: ${this.getSaveKind()}")
}
fun DiskSkimmer.getThumbnailPixmap(width: Int, height: Int, shrinkage: Double) =
when (this.getSaveKind()) {
1 -> this.getTgaGzPixmap(PLAYER_SCREENSHOT, width, height, shrinkage)
2 -> this.getTgaGzPixmap(WORLD_SCREENSHOT, width, height, shrinkage)
else -> throw IllegalArgumentException("Unknown save kind: ${this.getSaveKind()}")
}
class SavegameCollectionPair(private val player: SavegameCollection?, private val world: SavegameCollection?) {

View File

@@ -59,12 +59,23 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
addUIitem(mainBackButton)
}
private var textureManual: TextureRegion? = null
private var textureAuto: TextureRegion? = null
override fun show() {
super.show()
val loadables = full.loadables
val autoThumb = loadables.getAutoSave()!!.getThumbnail()
val manualThumb = loadables.getManualSave()!!.getThumbnail()
val texPlaceholder = CommonResourcePool.getAsTextureRegion("terrarum-defaultsavegamethumb")
val pixmapManual = full.playerButtonSelected!!.pixmapManual
val pixmapAuto = full.playerButtonSelected!!.pixmapAuto
textureManual?.texture?.tryDispose()
textureAuto?.texture?.tryDispose()
val manualThumb = if (pixmapManual != null) TextureRegion(Texture(pixmapManual)) else texPlaceholder
val autoThumb = if (pixmapAuto != null) TextureRegion(Texture(pixmapAuto)) else texPlaceholder
loadManualThumbButton = UIItemImageButton(this, manualThumb,
initialX = (Toolkit.drawWidth - altSelDrawW)/2 + altSelQdrawW - imageButtonW/2,
@@ -133,6 +144,10 @@ class UILoadAutosave(val full: UILoadSavegame) : UICanvas() {
override fun dispose() {
if (::loadAutoThumbButton.isInitialized) loadAutoThumbButton.dispose()
if (::loadManualThumbButton.isInitialized) loadManualThumbButton.dispose()
// might throw Texture already disposed
textureManual?.texture?.tryDispose()
textureAuto?.texture?.tryDispose()
}

View File

@@ -512,6 +512,8 @@ class UIItemPlayerCells(
lateinit var worldUUID: UUID; private set
private val savegameStatus: Int
internal val pixmapManual: Pixmap?
internal val pixmapAuto: Pixmap?
init {
App.savegamePlayers[playerUUID]!!.loadable().getFile(SAVEGAMEINFO)?.bytes?.let {
@@ -533,6 +535,8 @@ class UIItemPlayerCells(
val savegamePair = SavegameCollectionPair(App.savegamePlayers[playerUUID], App.savegameWorlds[worldUUID])
savegameStatus = savegamePair.status
pixmapManual = savegamePair.getManualSave()?.player?.getThumbnailPixmap(SAVE_THUMBNAIL_MAIN_WIDTH, SAVE_THUMBNAIL_MAIN_HEIGHT, 2.0)
pixmapAuto = savegamePair.getAutoSave()?.player?.getThumbnailPixmap(SAVE_THUMBNAIL_MAIN_WIDTH, SAVE_THUMBNAIL_MAIN_HEIGHT, 2.0)
}
private fun parseDuration(seconds: Long): String {
@@ -696,6 +700,8 @@ class UIItemPlayerCells(
override fun dispose() {
sprite?.texture?.dispose()
pixmapManual?.dispose()
pixmapAuto?.dispose()
}

View File

@@ -110,7 +110,7 @@ class UILoadList(val full: UILoadSavegame) : UICanvas() {
e.printStackTrace()
}
Thread.sleep(18) // to alleviate the "hiccup" when the UI is being opened
Thread.sleep(1) // to alleviate the "hiccup" when the UI is being opened
}
printdbg(this, "============== ${this.hashCode()} ============== ")

View File

@@ -2,6 +2,7 @@ package net.torvald.terrarum.modulebasegame.ui
import com.badlogic.gdx.graphics.Camera
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.Texture
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.App
@@ -130,7 +131,9 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
full.playerButtonSelected?.forceUnhighlight = true
full.playerButtonSelected?.let { button ->
screencap?.texture?.tryDispose()
screencap = App.savegamePlayers[button.playerUUID]!!.getThumbnail(screencapW, screencapH, 2.0)
(button.pixmapAuto ?: button.pixmapManual)?.let {
screencap = TextureRegion(Texture(it))
}
}
}
@@ -166,6 +169,8 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
// draw thumbnails of the most recent game
val tex = screencap ?: CommonResourcePool.getAsTextureRegion("terrarum-defaultsavegamethumb")
val tx = (Toolkit.drawWidth - screencapW) / 2
val ty = full.titleTopGradEnd + SAVE_CELL_HEIGHT + buttonGap
@@ -192,6 +197,7 @@ class UILoadManage(val full: UILoadSavegame) : UICanvas() {
}
override fun dispose() {
screencap?.texture?.tryDispose()
}
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {