trying to write a new ingamecontroller so that its update can be manually controlled

This commit is contained in:
minjaesong
2021-08-21 21:03:39 +09:00
parent bb95444067
commit ca72a6fbe5
14 changed files with 214 additions and 111 deletions

View File

@@ -505,11 +505,6 @@ class BuildingMakerController(val screen: BuildingMaker) : InputAdapter() {
return true
}
override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
screen.uiContainer.forEach { it?.mouseMoved(screenX, screenY) }
return true
}
override fun keyTyped(character: Char): Boolean {
screen.uiContainer.forEach { it?.keyTyped(character) }
return true