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https://github.com/curioustorvald/Terrarum.git
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trying to write a new ingamecontroller so that its update can be manually controlled
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@@ -188,14 +188,6 @@ open class UIRemoCon(treeRepresentation: QNDTreeNode<String>) : UICanvas() {
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}
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override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
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screens.forEach {
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it.second.mouseMoved(screenX, screenY) // again, underlying handler will block unnecessary renders
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}
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return true
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}
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override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
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screens.forEach {
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it.second.touchDragged(screenX, screenY, pointer) // again, underlying handler will block unnecessary renders
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