trying to write a new ingamecontroller so that its update can be manually controlled

This commit is contained in:
minjaesong
2021-08-21 21:03:39 +09:00
parent bb95444067
commit ca72a6fbe5
14 changed files with 214 additions and 111 deletions

View File

@@ -96,11 +96,6 @@ open class UIItemTransitionContainer(
return true
}
override fun mouseMoved(screenX: Int, screenY: Int): Boolean {
uis.forEachIndexed { index, ui -> if (timeToUpdate(index)) ui.mouseMoved(screenX, screenY) }
return true
}
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
uis.forEachIndexed { index, ui -> if (timeToUpdate(index)) ui.touchDragged(screenX, screenY, pointer) }
return true