fixed a "bug" that assumed the framerates are normally distributed

This commit is contained in:
minjaesong
2022-10-15 13:12:14 +09:00
parent 93af194c8a
commit ccef7c32a0
6 changed files with 35 additions and 13 deletions

View File

@@ -79,7 +79,7 @@ open class IngameInstance(val batch: FlippingSpriteBatch, val isMultiplayer: Boo
open var uiTooltip: UITooltip = UITooltip()
open var notifier: Notification = Notification()
val deltaTeeBenchmarks = CircularArray<Float>(1024, true)
val deltaTeeBenchmarks = CircularArray<Float>(App.getConfigInt("debug_deltat_benchmark_sample_sizes"), true)
init {
consoleHandler.setPosition(0, 0)