export poi to file

This commit is contained in:
minjaesong
2023-10-23 22:25:33 +09:00
parent d9deabb644
commit d1d75b88ca
5 changed files with 251 additions and 44 deletions

View File

@@ -5,7 +5,6 @@ import com.badlogic.gdx.InputAdapter
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.gdx.graphics.Cvec
import net.torvald.terrarum.*
import net.torvald.terrarum.App.printdbg
import net.torvald.terrarum.TerrarumAppConfiguration.TILE_SIZE
@@ -32,6 +31,7 @@ import net.torvald.terrarum.weather.WeatherMixer
import net.torvald.terrarum.ui.UINSMenu
import net.torvald.terrarum.worlddrawer.WorldCamera
import net.torvald.util.CircularArray
import java.io.File
/**
* Created by minjaesong on 2018-07-06.
@@ -81,9 +81,13 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
val uiPalette = UIBuildingMakerBlockChooser(this)
val uiPenMenu = UIBuildingMakerPenMenu(this)
val uiGetPoiName = UIBuildingMakerGetFilename() // used for both import and export
val uiContainer = UIContainer()
val keyboardUsedByTextInput: Boolean
get() = uiGetPoiName.textInput.isEnabled
private val pensMustShowSelection = arrayOf(
PENMODE_MARQUEE, PENMODE_MARQUEE_ERASE
)
@@ -254,6 +258,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
uiContainer.add(notifier)
uiContainer.add(uiPalette)
uiContainer.add(uiPenMenu)
uiContainer.add(uiGetPoiName)
@@ -314,7 +319,11 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
WeatherMixer.update(delta, actorNowPlaying, gameWorld)
blockPointingCursor.update(delta)
actorNowPlaying?.update(delta)
if (!keyboardUsedByTextInput) {
actorNowPlaying?.update(delta)
}
var overwriteMouseOnUI = false
uiContainer.forEach {
it?.update(delta)
@@ -323,7 +332,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
}
}
mouseOnUI = (overwriteMouseOnUI || uiPenMenu.isVisible)
mouseOnUI = (overwriteMouseOnUI || uiPenMenu.isVisible || uiPalette.isVisible || uiGetPoiName.isVisible)
WorldCamera.update(world, actorNowPlaying)
@@ -403,10 +412,37 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
override fun dispose() {
// blockMarkings.dispose()
uiPenMenu.dispose()
uiGetPoiName.dispose()
musicGovernor.dispose()
}
override fun inputStrobed(e: TerrarumKeyboardEvent) {
fun getPoiNameForExport(w: Int, h: Int, callback: (String) -> Unit) {
uiGetPoiName.let {
it.title = "Export"
it.labelDo = "Export"
it.text = listOf("WH: $w\u00D7$h", "Name of the POI:")
it.confirmCallback = callback
it.setPosition(
240,
32
)
it.reset()
it.setAsOpen()
}
}
fun getPoiNameForImport(callback: (String) -> Unit) {
uiGetPoiName.let {
it.title = "Import"
it.labelDo = "Import"
it.text = listOf("Name of the POI:")
it.confirmCallback = callback
it.setPosition(
240,
32
)
it.setAsOpen()
}
}
private fun makePenWork(x: Int, y: Int) {
@@ -486,6 +522,12 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
fos.write(FILE_FOOTER)
fos.close()
}*/
override fun inputStrobed(e: TerrarumKeyboardEvent) {
uiContainer.forEach {
it?.inputStrobed(e)
}
}
}
class BuildingMakerController(val screen: BuildingMaker) : InputAdapter() {
@@ -676,7 +718,7 @@ class YamlCommandToolMarqueeErase : YamlInvokable {
class YamlCommandToolMarqueeClear : YamlInvokable {
override fun invoke(args: Array<Any>) {
(args[0] as BuildingMaker).selection.toList().forEach {
val (x, y) = (it % 4294967296L).toInt() to (it / 4294967296).toInt()
val (x, y) = (it % 4294967296).toInt() to (it / 4294967296).toInt()
(args[0] as BuildingMaker).removeBlockMarker(x, y)
}
}
@@ -703,9 +745,7 @@ class YamlCommandToolExportTest : YamlInvokable {
var maxX = -1
var maxY = -1
ui.selection.forEach {
val (x, y) = (it % 4294967296L).toInt() to (it / 4294967296).toInt()
printdbg(this, "Selection: ($x,$y)")
val (x, y) = (it % 4294967296).toInt() to (it / 4294967296).toInt()
if (x < minX) minX = x
if (y < minY) minY = y
@@ -715,48 +755,60 @@ class YamlCommandToolExportTest : YamlInvokable {
marked.add(it)
}
printdbg(this, "POI Area: ($minX,$minY)..($maxX,$maxY), WH=(${maxX - minX},${maxY - minY})")
ui.getPoiNameForExport(maxX - minX + 1, maxY - minY + 1) { name ->
// prepare POI
val poi = PointOfInterest(
name,
maxX - minX + 1,
maxY - minY + 1,
ui.world.tileNumberToNameMap,
ui.world.tileNameToNumberMap
)
val layer = POILayer(name)
val terr = BlockLayerI16(poi.w, poi.h)
val wall = BlockLayerI16(poi.w, poi.h)
layer.blockLayer = arrayListOf(terr, wall)
poi.layers.add(layer)
var name = "test"
// prepare POI
val poi = PointOfInterest(name, maxX - minX + 1, maxY - minY + 1, ui.world.tileNumberToNameMap, ui.world.tileNameToNumberMap)
val layer = POILayer(name)
val terr = BlockLayerI16(poi.w, poi.h)
val wall = BlockLayerI16(poi.w, poi.h)
layer.blockLayer = arrayListOf(terr, wall)
poi.layers.add(layer)
for (x in minX..maxX) {
for (y in minY..maxY) {
if (isMarked(x, y)) {
terr.unsafeSetTile(x - minX, y - minY, ui.world.getTileFromTerrainRaw(x, y))
wall.unsafeSetTile(x - minX, y - minY, ui.world.getTileFromWallRaw(x, y))
}
else {
terr.unsafeSetTile(x - minX, y - minY, -1)
wall.unsafeSetTile(x - minX, y - minY, -1)
for (x in minX..maxX) {
for (y in minY..maxY) {
if (isMarked(x, y)) {
terr.unsafeSetTile(x - minX, y - minY, ui.world.getTileFromTerrainRaw(x, y))
wall.unsafeSetTile(x - minX, y - minY, ui.world.getTileFromWallRaw(x, y))
}
else {
terr.unsafeSetTile(x - minX, y - minY, -1)
wall.unsafeSetTile(x - minX, y - minY, -1)
}
}
}
// process POI for export
val json = Common.jsoner
val jsonStr = json.toJson(poi)
val dir = App.defaultDir + "/Exports/"
val dirAsFile = File(dir)
if (!dirAsFile.exists()) {
dirAsFile.mkdir()
}
File(dirAsFile, "$name.poi").writeText(jsonStr)
}
// process POI for export
val json = Common.jsoner
val jsonStr = json.toJson(poi)
printdbg(this, "Json:\n$jsonStr")
}
}
private fun Point2i.toAddr() = toAddr(this.x, this.y)
private fun toAddr(x: Int, y: Int) = (x.toLong().shl(32) or y.toLong().and(0xFFFFFFFFL))
private fun toAddr(x: Int, y: Int) = (y.toLong().shl(32) or x.toLong().and(0xFFFFFFFFL))
class YamlCommandClearSelection : YamlInvokable {
override fun invoke(args: Array<Any>) {
val ui = (args[0] as BuildingMaker)
try {
(ui.selection.clone() as ArrayList<Point2i>).forEach { (x, y) ->
ui.removeBlockMarker(x, y)
(ui.selection.clone() as ArrayList<Long>).forEach { i ->
ui.removeBlockMarker((i % 4294967296).toInt(), (i / 4294967296).toInt())
}
}
catch (e: NullPointerException) {}

View File

@@ -0,0 +1,155 @@
package net.torvald.terrarum.modulebasegame
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.graphics.OrthographicCamera
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import net.torvald.terrarum.*
import net.torvald.terrarum.ui.*
import net.torvald.terrarum.ui.UIItemTextButtonList.Companion.DEFAULT_BACKGROUNDCOL
import net.torvald.terrarum.ui.UINSMenu.Companion.LINE_HEIGHT
import kotlin.math.roundToInt
class UIBuildingMakerGetFilename : UICanvas() {
var confirmCallback: (String) -> Unit = {}
var title = "Export"
var text = listOf("")
var labelDo = "OK"
var labelDont = "Cancel"
override var width = 280
override var height = 160
private val textWidth = width - LINE_HEIGHT
private val buttonWidth = 101
private val buttonGap = (width - buttonWidth*2) / 3
override var openCloseTime = OPENCLOSE_GENERIC
val textInput = UIItemTextLineInput(
this,
(width - textWidth) / 2,
LINE_HEIGHT * (text.size + 2),
textWidth,
{ "The Yucky Panopticon" },
InputLenCap(250, InputLenCap.CharLenUnit.UTF8_BYTES)
)
val buttonOk = UIItemTextButton(
this,
{ labelDo },
buttonGap,
height - LINE_HEIGHT - LINE_HEIGHT/2,
buttonWidth
).also {
it.clickOnceListener = { _, _ ->
textInput.getTextOrPlaceholder().let { name ->
if (name.isNotBlank())
confirmCallback(name.trim())
}
this.setAsClose()
}
}
val buttonCancel = UIItemTextButton(
this,
{ labelDont },
width - buttonWidth - buttonGap,
height - LINE_HEIGHT - LINE_HEIGHT/2,
buttonWidth
).also {
it.clickOnceListener = { _, _ ->
reset()
this.setAsClose()
}
}
fun reset() {
textInput.clearText()
}
init {
addUIitem(textInput)
addUIitem(buttonOk)
addUIitem(buttonCancel)
}
override fun updateUI(delta: Float) {
uiItems.forEach { it.update(delta) }
}
override fun renderUI(batch: SpriteBatch, camera: OrthographicCamera) {
blendNormalStraightAlpha(batch)
// draw border
batch.color = Toolkit.Theme.COL_INACTIVE
Toolkit.drawBoxBorder(batch, -1, -1 - LINE_HEIGHT, width + 2, height + LINE_HEIGHT + 2)
// draw title bar
batch.color = UINSMenu.DEFAULT_TITLEBACKCOL
Toolkit.fillArea(batch, 0, 0 - LINE_HEIGHT, width, LINE_HEIGHT)
batch.color = UINSMenu.DEFAULT_TITLETEXTCOL
App.fontGame.draw(batch, title, UINSMenu.TEXT_OFFSETX + 0, UINSMenu.TEXT_OFFSETY + 0 - LINE_HEIGHT)
// draw the back
batch.color = DEFAULT_BACKGROUNDCOL
Toolkit.fillArea(batch, 0, 0, width, height)
// draw the list
batch.color = Color.WHITE
val textWidth: Int = text.maxOf { App.fontGame.getWidth(it) }
text.forEachIndexed { index, str ->
App.fontGame.draw(batch, str, 0 + LINE_HEIGHT / 2, 0 + LINE_HEIGHT / 2 + LINE_HEIGHT * index)
}
uiItems.forEach { it.render(batch, camera) }
}
private var dragOriginX = 0 // relative mousepos
private var dragOriginY = 0 // relative mousepos
private var dragForReal = false
override fun touchDragged(screenX: Int, screenY: Int, pointer: Int): Boolean {
if (mouseInScreen(screenX, screenY)) {
if (dragForReal) {
handler.setPosition(
(screenX / App.scr.magn - dragOriginX).roundToInt(),
(screenY / App.scr.magn - dragOriginY).roundToInt()
)
}
}
uiItems.forEach { it.touchDragged(screenX, screenY, pointer) }
return true
}
fun mouseOnTitleBar() =
relativeMouseX in 0 until width && relativeMouseY in -LINE_HEIGHT until 0
override fun touchDown(screenX: Int, screenY: Int, pointer: Int, button: Int): Boolean {
if (mouseOnTitleBar()) {
dragOriginX = relativeMouseX
dragOriginY = relativeMouseY
dragForReal = true
}
else {
dragForReal = false
}
uiItems.forEach { it.touchDown(screenX, screenY, pointer, button) }
return true
}
override fun dispose() {
uiItems.forEach { it.tryDispose() }
}
}

View File

@@ -58,9 +58,9 @@ class PointOfInterest(
printdbg(this, "unique tiles: ${tileSymbolToItemId.size}")
printdbg(this, "tileSymbolToItemId=$tileSymbolToItemId")
printdbg(this, "itemIDtoTileSym=$itemIDtoTileSym")
// printdbg(this, "unique tiles: ${tileSymbolToItemId.size}")
// printdbg(this, "tileSymbolToItemId=$tileSymbolToItemId")
// printdbg(this, "itemIDtoTileSym=$itemIDtoTileSym")

View File

@@ -240,7 +240,7 @@ class UIItemTextButtonList(
batch.color = backgroundCol
blendNormalStraightAlpha(batch)
Toolkit.fillArea(batch, posX.toFloat(), posY.toFloat(), width.toFloat(), height.toFloat())
Toolkit.fillArea(batch, posX, posY, width, height)
buttons.forEach { it.render(batch, camera) }

View File

@@ -30,12 +30,12 @@ class UINSMenu(
companion object {
val DEFAULT_TITLEBACKCOL = Color(0f, 0f, 0f, .77f)
val DEFAULT_TITLETEXTCOL = Color.WHITE
val LINE_HEIGHT = 24
val TEXT_OFFSETX = 3f
val TEXT_OFFSETY = (LINE_HEIGHT - App.fontGame.lineHeight) / 2f
}
override var openCloseTime: Second = 0f
val LINE_HEIGHT = 24
val TEXT_OFFSETX = 3f
val TEXT_OFFSETY = (LINE_HEIGHT - App.fontGame.lineHeight) / 2f
val CHILD_ARROW = "${0x2023.toChar()}"