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https://github.com/curioustorvald/Terrarum.git
synced 2026-03-10 22:01:52 +09:00
configurable crafting menu key
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@@ -146,6 +146,7 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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"control_key_toggleime",
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"control_key_movementaux",
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"control_key_quicksel",
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"control_key_crafting"
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).forEach {
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App.setConfig(it, DefaultConfig.hashMap[it]!! as Int)
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}
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@@ -165,6 +166,7 @@ class UIKeyboardControlPanel(remoCon: UIRemoCon?) : UICanvas() {
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keycaps[App.getConfigInt("control_key_quicksel")]?.symbolControl = Keebsym.PIE
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keycaps[App.getConfigInt("control_key_gamemenu")]?.symbolControl = Keebsym.MENU
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keycaps[App.getConfigInt("control_key_toggleime")]?.symbolControl = Keebsym.IME
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keycaps[App.getConfigInt("control_key_crafting")]?.symbolControl = Keebsym.CRAFTING
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}
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internal var keycapClicked = -13372
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@@ -340,7 +342,7 @@ private class UIItemKeycap(
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class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: Int, initialY: Int) : UIItem(parent, initialX, initialY) {
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override val width = 500
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override val height = 226
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override val height = 266
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override fun dispose() {}
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private val buttonBackground = Toolkit.Theme.COL_CELL_FILL.cpy().add(0f,0f,0f,1f)
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@@ -351,6 +353,7 @@ class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: I
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private val row1 = initialY + 100
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private val row2 = row1 + 40
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private val row3 = row2 + 40
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private val row4 = row3 + 40
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// TEXT IS MANUALLY PRINTED ON render() !!
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@@ -366,10 +369,12 @@ class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: I
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// inventory
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UIItemImageButton(parent, Keebsym.INVENTORY, initialX = col0, initialY = row1, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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// crafting
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UIItemImageButton(parent, Keebsym.CRAFTING, initialX = col0, initialY = row2, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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// hook
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UIItemImageButton(parent, Keebsym.HOOK, initialX = col0, initialY = row2, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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UIItemImageButton(parent, Keebsym.HOOK, initialX = col0, initialY = row3, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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// quicksel
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UIItemImageButton(parent, Keebsym.PIE, initialX = col0, initialY = row3, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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UIItemImageButton(parent, Keebsym.PIE, initialX = col0, initialY = row4, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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// zoom
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UIItemImageButton(parent, Keebsym.ZOOM, initialX = col1, initialY = row1, highlightable = false, backgroundCol = Color(0), activeBackCol = Color(0), highlightBackCol = Color(0)),
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@@ -395,12 +400,13 @@ class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: I
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4 to "control_key_jump",
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5 to "control_key_inventory",
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6 to "control_key_movementaux",
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7 to "control_key_quicksel",
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6 to "control_key_crafting",
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7 to "control_key_movementaux",
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8 to "control_key_quicksel",
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8 to "control_key_zoom",
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9 to "control_key_toggleime",
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10 to "control_key_gamemenu",
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9 to "control_key_zoom",
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10 to "control_key_toggleime",
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11 to "control_key_gamemenu",
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)
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}
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@@ -420,14 +426,15 @@ class UIItemControlPaletteBaloon(val parent: UIKeyboardControlPanel, initialX: I
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closeButton1.render(batch, camera)
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closeButton2.render(batch, camera)
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// texts
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// texts. Sorted in the same way as UIItemControlPaletteBaloon.iconButtons
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batch.color = Color.WHITE
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App.fontGame.draw(batch, Lang["GAME_ACTION_MOVE_VERB"], col0 + 72, posY + 43)
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App.fontGame.draw(batch, Lang["GAME_ACTION_JUMP"], col1 + 40, posY + 43)
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App.fontGame.draw(batch, Lang["GAME_INVENTORY"], col0 + 40, row1)
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App.fontGame.draw(batch, Lang["GAME_ACTION_GRAPPLE"], col0 + 40, row2)
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App.fontGame.draw(batch, Lang["GAME_ACTION_QUICKSEL"], col0 + 40, row3)
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App.fontGame.draw(batch, Lang["MENU_LABEL_CRAFTING"], col0 + 40, row2)
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App.fontGame.draw(batch, Lang["GAME_ACTION_GRAPPLE"], col0 + 40, row3)
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App.fontGame.draw(batch, Lang["GAME_ACTION_QUICKSEL"], col0 + 40, row4)
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App.fontGame.draw(batch, Lang["GAME_ACTION_ZOOM"], col1 + 40, row1)
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App.fontGame.draw(batch, Lang["MENU_LABEL_IME"], col1 + 40, row2)
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@@ -472,4 +479,5 @@ private object Keebsym {
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val PIE = labels.get(8,1)
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val MENU = labels.get(6,2)
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val IME = labels.get(7,2)
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val CRAFTING = labels.get(9,1)
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}
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