wooden pickaxe adjustments

This commit is contained in:
minjaesong
2023-10-12 19:54:16 +09:00
parent 58fa1dd56c
commit d8abec381b
11 changed files with 98 additions and 10 deletions

View File

@@ -650,7 +650,7 @@ open class GameWorld(
//println("[GameWorld] accumulated damage: ${terrainDamages[addr]}")
// remove tile from the world
if (terrainDamages[addr] ?: 0f >= BlockCodex[getTileFromTerrain(x, y)].strength) {
if ((terrainDamages[addr] ?: 0f) >= BlockCodex[getTileFromTerrain(x, y)].strength) {
val tileBroke = getTileFromTerrain(x, y)
setTileTerrain(x, y, Block.AIR, false)
terrainDamages.remove(addr)