mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-06-12 11:34:05 +09:00
wooden pickaxe adjustments
This commit is contained in:
@@ -10,12 +10,12 @@
|
|||||||
"accel": 0.67,
|
"accel": 0.67,
|
||||||
|
|
||||||
"speed": 3.0,
|
"speed": 3.0,
|
||||||
"speedmult": [100,100,100,100,100,100,100],
|
"speedmult": [90,95,98,100,102,105,110],
|
||||||
|
|
||||||
"vertstride": 12,
|
"vertstride": 12,
|
||||||
|
|
||||||
"jumppower": 13.0,
|
"jumppower": 13.0,
|
||||||
"jumppowermult": [100,100,100,100,100,100,100],
|
"jumppowermult": [90,95,98,100,102,105,110],
|
||||||
|
|
||||||
"scale": 1.0,
|
"scale": 1.0,
|
||||||
"scalemult": [100,100,100,100,100,100,100],
|
"scalemult": [100,100,100,100,100,100,100],
|
||||||
@@ -25,7 +25,7 @@
|
|||||||
"reach": 100,
|
"reach": 100,
|
||||||
|
|
||||||
"toolsize": 15,
|
"toolsize": 15,
|
||||||
|
|
||||||
"intelligent": true,
|
"intelligent": true,
|
||||||
"barehandactionminheight": 80,
|
"barehandactionminheight": 80,
|
||||||
"basebarehanddiggingsize": 8
|
"basebarehanddiggingsize": 8
|
||||||
|
|||||||
33
assets/mods/basegame/creatures/CreaturePlayer.json
Normal file
33
assets/mods/basegame/creatures/CreaturePlayer.json
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
{
|
||||||
|
"racename": "RACE_HUMAN",
|
||||||
|
"racenameplural": "RACE_HUMAN_PLURAL",
|
||||||
|
"baseheight": 40,
|
||||||
|
"basemass": 60.0,
|
||||||
|
|
||||||
|
"strength": 1000,
|
||||||
|
"strengthmult": [100,100,100,100,100,100,100],
|
||||||
|
|
||||||
|
"accel": 0.67,
|
||||||
|
|
||||||
|
"speed": 3.0,
|
||||||
|
"speedmult": [100,100,100,100,100,100,100],
|
||||||
|
|
||||||
|
"vertstride": 12,
|
||||||
|
|
||||||
|
"jumppower": 13.0,
|
||||||
|
"jumppowermult": [100,100,100,100,100,100,100],
|
||||||
|
|
||||||
|
"scale": 1.0,
|
||||||
|
"scalemult": [100,100,100,100,100,100,100],
|
||||||
|
|
||||||
|
"encumbrance": 1000,
|
||||||
|
"defence": 100,
|
||||||
|
"reach": 100,
|
||||||
|
|
||||||
|
"toolsize": 15,
|
||||||
|
|
||||||
|
"intelligent": true,
|
||||||
|
"barehandactionminheight": 80,
|
||||||
|
"basebarehanddiggingsize": 8
|
||||||
|
|
||||||
|
}
|
||||||
@@ -12,7 +12,8 @@ id;classname
|
|||||||
11;net.torvald.terrarum.modulebasegame.gameitems.ItemWallCalendar
|
11;net.torvald.terrarum.modulebasegame.gameitems.ItemWallCalendar
|
||||||
12;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCopper
|
12;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerCopper
|
||||||
13;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerSteel
|
13;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerSteel
|
||||||
|
14;net.torvald.terrarum.modulebasegame.gameitems.PickaxeWood
|
||||||
|
15;net.torvald.terrarum.modulebasegame.gameitems.SledgehammerWood
|
||||||
16;net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
|
16;net.torvald.terrarum.modulebasegame.gameitems.ItemWorkbench
|
||||||
|
|
||||||
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper
|
128;net.torvald.terrarum.modulebasegame.gameitems.OreCopper
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
idst;tens;impf;dsty;fmod;endurance;tcond;reach;comments
|
idst;tens;impf;dsty;fmod;endurance;tcond;reach;comments
|
||||||
WOOD;10;10;800;1;0.36;0.17;5;just a generic wood
|
WOOD;10;10;800;1;0.173;0.17;5;just a generic wood
|
||||||
ROCK;15;210;3000;1;0.42;2.9;5;data is that of marble
|
ROCK;15;210;3000;1;0.42;2.9;5;data is that of marble
|
||||||
OORE;15;210;3000;1;0.42;2.9;5;data is that of marble
|
OORE;15;210;3000;1;0.42;2.9;5;data is that of marble
|
||||||
OGEM;15;210;3000;1;0.42;2.9;5;data is that of marble
|
OGEM;15;210;3000;1;0.42;2.9;5;data is that of marble
|
||||||
|
|||||||
|
@@ -650,7 +650,7 @@ open class GameWorld(
|
|||||||
//println("[GameWorld] accumulated damage: ${terrainDamages[addr]}")
|
//println("[GameWorld] accumulated damage: ${terrainDamages[addr]}")
|
||||||
|
|
||||||
// remove tile from the world
|
// remove tile from the world
|
||||||
if (terrainDamages[addr] ?: 0f >= BlockCodex[getTileFromTerrain(x, y)].strength) {
|
if ((terrainDamages[addr] ?: 0f) >= BlockCodex[getTileFromTerrain(x, y)].strength) {
|
||||||
val tileBroke = getTileFromTerrain(x, y)
|
val tileBroke = getTileFromTerrain(x, y)
|
||||||
setTileTerrain(x, y, Block.AIR, false)
|
setTileTerrain(x, y, Block.AIR, false)
|
||||||
terrainDamages.remove(addr)
|
terrainDamages.remove(addr)
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ object PlayerBuilder {
|
|||||||
val world = (Terrarum.ingame!! as TerrarumIngame).world
|
val world = (Terrarum.ingame!! as TerrarumIngame).world
|
||||||
|
|
||||||
val p: Actor = IngamePlayer("lol", "lol_glow", world.worldTime.TIME_T)
|
val p: Actor = IngamePlayer("lol", "lol_glow", world.worldTime.TIME_T)
|
||||||
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
|
InjectCreatureRaw(p.actorValue, "basegame", "CreaturePlayer.json")
|
||||||
|
|
||||||
// attach sprite
|
// attach sprite
|
||||||
|
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
|||||||
val p: HumanoidNPC = HumanoidNPC(
|
val p: HumanoidNPC = HumanoidNPC(
|
||||||
NullAI(),
|
NullAI(),
|
||||||
-589141658L) // random value thrown
|
-589141658L) // random value thrown
|
||||||
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
|
InjectCreatureRaw(p.actorValue, "basegame", "CreaturePlayer.json")
|
||||||
|
|
||||||
|
|
||||||
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
|
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
|
||||||
|
|||||||
@@ -35,7 +35,7 @@ object PlayerBuilderSigrid {
|
|||||||
p.actorValue[AVKey.SCALEBUFF] = 1.0 // Constant 1.0 for player, meant to be used by random mobs
|
p.actorValue[AVKey.SCALEBUFF] = 1.0 // Constant 1.0 for player, meant to be used by random mobs
|
||||||
/**
|
/**
|
||||||
* fixed value, or 'base value', from creature strength of Dwarf Fortress.
|
* fixed value, or 'base value', from creature strength of Dwarf Fortress.
|
||||||
* Human race uses 1000. (see CreatureHuman.json)
|
* Human race uses 1000. (see CreaturePlayer.json)
|
||||||
*/
|
*/
|
||||||
p.actorValue[AVKey.STRENGTH] = 1414 // this is test character, after all.
|
p.actorValue[AVKey.STRENGTH] = 1414 // this is test character, after all.
|
||||||
p.actorValue[AVKey.ENCUMBRANCE] = 1000
|
p.actorValue[AVKey.ENCUMBRANCE] = 1000
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ object PlayerBuilderTestSubject1 {
|
|||||||
ModMgr.getGdxFile("basegame", "sprites/test_sprite_glow.properties").path(),
|
ModMgr.getGdxFile("basegame", "sprites/test_sprite_glow.properties").path(),
|
||||||
-589141658L // random value thrown
|
-589141658L // random value thrown
|
||||||
)
|
)
|
||||||
InjectCreatureRaw(p.actorValue, "basegame", "CreatureHuman.json")
|
InjectCreatureRaw(p.actorValue, "basegame", "CreaturePlayer.json")
|
||||||
|
|
||||||
|
|
||||||
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
|
p.actorValue[AVKey.__PLAYER_QUICKSLOTSEL] = 0
|
||||||
|
|||||||
@@ -241,4 +241,31 @@ class PickaxeSteel(originalID: ItemID) : GameItem(originalID) {
|
|||||||
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
||||||
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
||||||
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
|
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Created by minjaesong on 2023-10-12.
|
||||||
|
*/
|
||||||
|
class PickaxeWood(originalID: ItemID) : GameItem(originalID) {
|
||||||
|
internal constructor() : this("-uninitialised-")
|
||||||
|
|
||||||
|
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
|
||||||
|
override var inventoryCategory = Category.TOOL
|
||||||
|
override val isDynamic = true
|
||||||
|
override val materialId = "WOOD"
|
||||||
|
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
|
||||||
|
override val itemImage: TextureRegion
|
||||||
|
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(8,4)
|
||||||
|
|
||||||
|
init {
|
||||||
|
equipPosition = GameItem.EquipPosition.HAND_GRIP
|
||||||
|
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
|
||||||
|
durability = maxDurability.toFloat()
|
||||||
|
tags.add("PICK")
|
||||||
|
originalName = "ITEM_PICK_WOOD"
|
||||||
|
}
|
||||||
|
|
||||||
|
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
||||||
|
if (PickaxeCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
||||||
|
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = PickaxeCore.endPrimaryUse(actor, delta, this)
|
||||||
}
|
}
|
||||||
@@ -197,6 +197,33 @@ class SledgehammerSteel(originalID: ItemID) : GameItem(originalID) {
|
|||||||
originalName = "ITEM_SLEDGEHAMMER_STEEL"
|
originalName = "ITEM_SLEDGEHAMMER_STEEL"
|
||||||
}
|
}
|
||||||
|
|
||||||
|
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
||||||
|
if (SledgehammerCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
||||||
|
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = SledgehammerCore.endPrimaryUse(actor, delta, this)
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Created by minjaesong on 2023-10-12.
|
||||||
|
*/
|
||||||
|
class SledgehammerWood(originalID: ItemID) : GameItem(originalID) {
|
||||||
|
internal constructor() : this("-uninitialised-")
|
||||||
|
|
||||||
|
override var baseToolSize: Double? = BASE_MASS_AND_SIZE
|
||||||
|
override var inventoryCategory = Category.TOOL
|
||||||
|
override val isDynamic = true
|
||||||
|
override val materialId = "WOOD"
|
||||||
|
override var baseMass = material.density.toDouble() / MaterialCodex["IRON"].density * BASE_MASS_AND_SIZE
|
||||||
|
override val itemImage: TextureRegion
|
||||||
|
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(10,4)
|
||||||
|
|
||||||
|
init {
|
||||||
|
equipPosition = GameItem.EquipPosition.HAND_GRIP
|
||||||
|
maxDurability = (TOOL_DURABILITY_BASE * material.enduranceMod).roundToInt()
|
||||||
|
durability = maxDurability.toFloat()
|
||||||
|
tags.add("SLEDGEHAMMER")
|
||||||
|
originalName = "ITEM_WOODEN_MALLET"
|
||||||
|
}
|
||||||
|
|
||||||
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
override fun startPrimaryUse(actor: ActorWithBody, delta: Float) =
|
||||||
if (SledgehammerCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
if (SledgehammerCore.startPrimaryUse(actor, delta, this, Terrarum.mouseTileX, Terrarum.mouseTileY)) 0L else -1L
|
||||||
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = SledgehammerCore.endPrimaryUse(actor, delta, this)
|
override fun endPrimaryUse(actor: ActorWithBody, delta: Float) = SledgehammerCore.endPrimaryUse(actor, delta, this)
|
||||||
|
|||||||
Reference in New Issue
Block a user