inventory images for doors; fix: item not drawing centred on quickslot

This commit is contained in:
minjaesong
2023-09-11 16:13:10 +09:00
parent db8cfca125
commit d8d3182710
6 changed files with 11 additions and 10 deletions

View File

@@ -21,7 +21,7 @@ class WireGraphDebugger(originalID: ItemID) : GameItem(originalID) {
override val materialId = "CUPR"
override var baseMass = 2.0
override val itemImage: TextureRegion
get() = CommonResourcePool.getAsTextureRegion("itemplaceholder_24")
get() = CommonResourcePool.getAsItemSheet("basegame.items").get(2,3)
init {
super.equipPosition = GameItem.EquipPosition.HAND_GRIP