mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-07 20:31:51 +09:00
new tiny numbers font
This commit is contained in:
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BIN
assets/graphics/fonts/milky.tga
LFS
BIN
assets/graphics/fonts/milky.tga
LFS
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@@ -198,51 +198,6 @@ public class AppLoader implements ApplicationListener {
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public static final int minimumW = 1080;
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public static final int minimumH = 720;
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public static void main(String[] args) {
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// load configs
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getDefaultDirectory();
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createDirs();
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readConfigJson();
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try { processor = GetCpuName.getModelName(); }
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catch (IOException e1) { processor = "Unknown CPU"; }
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try { processorVendor = GetCpuName.getCPUID(); }
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catch (IOException e2) { processorVendor = "Unknown CPU"; }
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ShaderProgram.pedantic = false;
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LwjglApplicationConfiguration appConfig = new LwjglApplicationConfiguration();
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appConfig.useGL30 = true; // utilising some GL trickeries, need this to be TRUE
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appConfig.vSyncEnabled = getConfigBoolean("usevsync");
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appConfig.resizable = false;//true;
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//appConfig.width = 1110; // photographic ratio (1.5:1)
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//appConfig.height = 740; // photographic ratio (1.5:1)
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appConfig.width = getConfigInt("screenwidth");
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appConfig.height = getConfigInt("screenheight");
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appConfig.backgroundFPS = getConfigInt("displayfps");
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appConfig.foregroundFPS = getConfigInt("displayfps");
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appConfig.title = GAME_NAME;
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appConfig.forceExit = false;
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// load app icon
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int[] appIconSizes = new int[]{256,128,64,32,16};
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for (int size : appIconSizes) {
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String name = "assets/appicon" + size + ".png";
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if (new File("./" + name).exists()) {
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appConfig.addIcon(name, Files.FileType.Internal);
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}
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}
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if (args.length == 1 && args[0].equals("isdev=true")) {
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IS_DEVELOPMENT_BUILD = true;
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// safe area box
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//KeyToggler.INSTANCE.forceSet(Input.Keys.F11, true);
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}
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new LwjglApplication(new AppLoader(appConfig), appConfig);
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}
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private static ShaderProgram shaderBayerSkyboxFill;
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@@ -288,6 +243,76 @@ public class AppLoader implements ApplicationListener {
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public static HashSet<File> tempFilePool = new HashSet();
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public static HashSet<Disposable> disposableSingletonsPool = new HashSet();
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public static char gamepadLabelStart = 0xE000; // lateinit
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public static char gamepadLabelSelect = 0xE000; // lateinit
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public static char gamepadLabelEast = 0xE000; // lateinit
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public static char gamepadLabelSouth = 0xE000; // lateinit
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public static char gamepadLabelNorth = 0xE000; // lateinit
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public static char gamepadLabelWest = 0xE000; // lateinit
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public static char gamepadLabelLB = 0xE000; // lateinit
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public static char gamepadLabelRB = 0xE000; // lateinit
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public static char gamepadLabelLT = 0xE000; // lateinit
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public static char gamepadLabelRT = 0xE000; // lateinit
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public static char gamepadLabelLEFT = 0xE068;
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public static char gamepadLabelDOWN = 0xE069;
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public static char gamepadLabelUP = 0xE06A;
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public static char gamepadLabelRIGHT = 0xE06B;
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public static char gamepadLabelUPDOWN = 0xE072;
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public static char gamepadLabelLEFTRIGHT = 0xE071;
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public static char gamepadLabelDPAD = 0xE070;
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public static char gamepadLabelLStick = 0xE044;
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public static char gamepadLabelRStick = 0xE045;
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public static char gamepadLabelLStickPush = 0xE046;
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public static char gamepadLabelRStickPush = 0xE047;
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public static void main(String[] args) {
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// load configs
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getDefaultDirectory();
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createDirs();
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readConfigJson();
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setGamepadButtonLabels();
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try { processor = GetCpuName.getModelName(); }
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catch (IOException e1) { processor = "Unknown CPU"; }
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try { processorVendor = GetCpuName.getCPUID(); }
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catch (IOException e2) { processorVendor = "Unknown CPU"; }
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ShaderProgram.pedantic = false;
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LwjglApplicationConfiguration appConfig = new LwjglApplicationConfiguration();
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appConfig.useGL30 = true; // utilising some GL trickeries, need this to be TRUE
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appConfig.vSyncEnabled = getConfigBoolean("usevsync");
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appConfig.resizable = false;//true;
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//appConfig.width = 1110; // photographic ratio (1.5:1)
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//appConfig.height = 740; // photographic ratio (1.5:1)
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appConfig.width = getConfigInt("screenwidth");
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appConfig.height = getConfigInt("screenheight");
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appConfig.backgroundFPS = getConfigInt("displayfps");
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appConfig.foregroundFPS = getConfigInt("displayfps");
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appConfig.title = GAME_NAME;
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appConfig.forceExit = false;
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// load app icon
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int[] appIconSizes = new int[]{256,128,64,32,16};
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for (int size : appIconSizes) {
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String name = "assets/appicon" + size + ".png";
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if (new File("./" + name).exists()) {
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appConfig.addIcon(name, Files.FileType.Internal);
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}
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}
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if (args.length == 1 && args[0].equals("isdev=true")) {
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IS_DEVELOPMENT_BUILD = true;
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// safe area box
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//KeyToggler.INSTANCE.forceSet(Input.Keys.F11, true);
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}
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new LwjglApplication(new AppLoader(appConfig), appConfig);
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}
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@Override
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public void create() {
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resourcePool = CommonResourcePool.INSTANCE;
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@@ -637,6 +662,72 @@ public class AppLoader implements ApplicationListener {
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fullscreenQuad.setIndices(new short[]{0, 1, 2, 2, 3, 0});
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}
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public static void setGamepadButtonLabels() {
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switch (getConfigString("gamepadlabelstyle")) {
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case "nwii" : gamepadLabelStart = 0xE04B; break; // + mark
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case "logitech" : gamepadLabelStart = 0xE05A; break; // number 10
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case "msxbone" : gamepadLabelStart = 0xE049; break; // trifold equal sign?
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default : gamepadLabelStart = 0xE042; break; // |> mark (sonyps, msxb360, generic)
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}
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switch (getConfigString("gamepadlabelstyle")) {
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case "nwii" : gamepadLabelSelect = 0xE04D; break; // - mark
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case "logitech" : gamepadLabelSelect = 0xE059; break; // number 9
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case "sonyps" : gamepadLabelSelect = 0xE043; break; // solid rectangle
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case "msxb360" : gamepadLabelSelect = 0xE041; break; // <| mark
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case "msxbone" : gamepadLabelSelect = 0xE048; break; // multitask button?
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default : gamepadLabelSelect = 0xE043; break; // solid rectangle
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}
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switch (getConfigString("gamepadlabelstyle")) {
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case "msxb360": case "msxbone" : {
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gamepadLabelSouth = 0xE061;
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gamepadLabelEast = 0xE062;
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gamepadLabelWest = 0xE078;
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gamepadLabelNorth = 0xE079;
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gamepadLabelLB = 0xE06D;
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gamepadLabelRB = 0xE06E;
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gamepadLabelLT = 0xE06C;
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gamepadLabelRT = 0xE06F;
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break;
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}
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case "nwii": {
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gamepadLabelSouth = 0xE062;
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gamepadLabelEast = 0xE061;
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gamepadLabelWest = 0xE079;
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gamepadLabelNorth = 0xE078;
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gamepadLabelLB = 0xE065;
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gamepadLabelRB = 0xE066;
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gamepadLabelLT = 0xE064;
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gamepadLabelRT = 0xE067;
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break;
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}
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case "sonyps": {
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gamepadLabelSouth = 0xE063;
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gamepadLabelEast = 0xE050;
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gamepadLabelWest = 0xE073;
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gamepadLabelNorth = 0xE074;
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gamepadLabelLB = 0xE07B;
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gamepadLabelRB = 0xE07C;
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gamepadLabelLT = 0xE07A;
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gamepadLabelRT = 0xE07D;
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break;
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}
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case "logitech": {
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gamepadLabelSouth = 0xE052;
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gamepadLabelEast = 0xE053;
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gamepadLabelWest = 0xE051;
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gamepadLabelNorth = 0xE054;
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gamepadLabelLB = 0xE055;
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gamepadLabelRB = 0xE056;
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gamepadLabelLT = 0xE057;
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gamepadLabelRT = 0xE058;
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break;
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}
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}
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}
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public static void requestScreenshot() {
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screenshotRequested = true;
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}
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@@ -83,6 +83,7 @@ object Terrarum : Screen, Disposable {
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var previousScreen: Screen? = null // to be used with temporary states like StateMonitorCheck
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/** Current ingame instance the game is holding */
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var ingame: IngameInstance? = null
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private val javaHeapCircularArray = CircularArray<Int>(64)
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@@ -122,28 +123,6 @@ object Terrarum : Screen, Disposable {
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val fontGame: GameFontBase = AppLoader.fontGame
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val fontSmallNumbers: TinyAlphNum = AppLoader.fontSmallNumbers
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var gamepadLabelStart = 0xE000.toChar() // lateinit
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var gamepadLabelSelect = 0xE000.toChar() // lateinit
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var gamepadLabelEast = 0xE000.toChar() // lateinit
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var gamepadLabelSouth = 0xE000.toChar() // lateinit
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var gamepadLabelNorth = 0xE000.toChar() // lateinit
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var gamepadLabelWest = 0xE000.toChar() // lateinit
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var gamepadLabelLB = 0xE000.toChar() // lateinit
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var gamepadLabelRB = 0xE000.toChar() // lateinit
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var gamepadLabelLT = 0xE000.toChar() // lateinit
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var gamepadLabelRT = 0xE000.toChar() // lateinit
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val gamepadLabelLEFT = 0xE068.toChar()
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val gamepadLabelDOWN = 0xE069.toChar()
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val gamepadLabelUP = 0xE06A.toChar()
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val gamepadLabelRIGHT = 0xE06B.toChar()
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val gamepadLabelUPDOWN = 0xE072.toChar()
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val gamepadLabelLEFTRIGHT = 0xE071.toChar()
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val gamepadLabelDPAD = 0xE070.toChar()
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val gamepadLabelLStick = 0xE044.toChar()
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val gamepadLabelRStick = 0xE045.toChar()
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val gamepadLabelLStickPush = 0xE046.toChar()
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val gamepadLabelRStickPush = 0xE047.toChar()
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// 0x0 - 0xF: Game-related
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// 0x10 - 0x1F: Config
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// 0x100 and onward: unit tests for dev
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@@ -206,9 +185,6 @@ object Terrarum : Screen, Disposable {
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println("[Terrarum] vendor = $processorVendor")
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setGamepadButtonLabels()
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AppLoader.disposableSingletonsPool.add(this)
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@@ -216,67 +192,6 @@ object Terrarum : Screen, Disposable {
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println("[Terrarum] init complete")
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}
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private fun setGamepadButtonLabels() {
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gamepadLabelStart = when (getConfigString("gamepadlabelstyle")) {
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"nwii" -> 0xE04B.toChar() // + mark
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"logitech" -> 0xE05A.toChar() // number 10
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"msxbone" -> 0xE049.toChar() // trifold equal sign?
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else -> 0xE042.toChar() // |> mark (sonyps, msxb360, generic)
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}
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gamepadLabelSelect = when (getConfigString("gamepadlabelstyle")) {
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"nwii" -> 0xE04D.toChar() // - mark
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"logitech" -> 0xE059.toChar() // number 9
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"sonyps" -> 0xE043.toChar() // solid rectangle
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"msxb360" -> 0xE041.toChar() // <| mark
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"msxbone" -> 0xE048.toChar() // multitask button?
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else -> 0xE043.toChar() // solid rectangle
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}
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when (getConfigString("gamepadlabelstyle")) {
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"msxb360", "msxbone" -> {
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gamepadLabelSouth = 0xE061.toChar()
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gamepadLabelEast = 0xE062.toChar()
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gamepadLabelWest = 0xE078.toChar()
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gamepadLabelNorth = 0xE079.toChar()
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gamepadLabelLB = 0xE06D.toChar()
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gamepadLabelRB = 0xE06E.toChar()
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gamepadLabelLT = 0xE06C.toChar()
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gamepadLabelRT = 0xE06F.toChar()
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}
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"nwii" -> {
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gamepadLabelSouth = 0xE062.toChar()
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gamepadLabelEast = 0xE061.toChar()
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gamepadLabelWest = 0xE079.toChar()
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gamepadLabelNorth = 0xE078.toChar()
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gamepadLabelLB = 0xE065.toChar()
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gamepadLabelRB = 0xE066.toChar()
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gamepadLabelLT = 0xE064.toChar()
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gamepadLabelRT = 0xE067.toChar()
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}
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"sonyps" -> {
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gamepadLabelSouth = 0xE063.toChar()
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gamepadLabelEast = 0xE050.toChar()
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gamepadLabelWest = 0xE073.toChar()
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gamepadLabelNorth = 0xE074.toChar()
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gamepadLabelLB = 0xE07B.toChar()
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gamepadLabelRB = 0xE07C.toChar()
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gamepadLabelLT = 0xE07A.toChar()
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gamepadLabelRT = 0xE07D.toChar()
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}
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"logitech" -> {
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gamepadLabelSouth = 0xE052.toChar()
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gamepadLabelEast = 0xE053.toChar()
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gamepadLabelWest = 0xE051.toChar()
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gamepadLabelNorth = 0xE054.toChar()
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gamepadLabelLB = 0xE055.toChar()
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gamepadLabelRB = 0xE056.toChar()
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gamepadLabelLT = 0xE057.toChar()
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gamepadLabelRT = 0xE058.toChar()
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}
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}
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}
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val RENDER_FPS = getConfigInt("displayfps")
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val USE_VSYNC = getConfigBoolean("usevsync")
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@@ -12,10 +12,10 @@ import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
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*/
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object TinyAlphNum : BitmapFont() {
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internal val W = 8
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internal val H = 8
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internal val W = 7
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internal val H = 13
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internal val fontSheet = TextureRegionPack("./assets/graphics/fonts/milky.tga", W, H)
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internal val fontSheet = TextureRegionPack("./assets/graphics/fonts/7x13_Tamzen7x14b.tga", W, H)
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init {
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@@ -1,10 +1,9 @@
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package net.torvald.terrarum.langpack
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import net.torvald.terrarum.utils.JsonFetcher
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import net.torvald.terrarum.Terrarum
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import net.torvald.terrarum.AppLoader
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import net.torvald.terrarum.AppLoader.printdbg
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import java.io.*
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import net.torvald.terrarum.utils.JsonFetcher
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import java.io.File
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import java.util.*
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/**
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@@ -118,7 +117,7 @@ object Lang {
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// special treatment
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if (key.startsWith("MENU_LABEL_PRESS_START_SYMBOL"))
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return ret2.replace('>', Terrarum.gamepadLabelStart).capitalize()
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return ret2.replace('>', AppLoader.gamepadLabelStart).capitalize()
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return if (key.getEndTag().contains("bg"))
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"${AppLoader.fontGame.charsetOverrideBulgarian}${ret2.capitalize()}${AppLoader.fontGame.charsetOverrideDefault}"
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@@ -10,14 +10,14 @@ import com.badlogic.gdx.graphics.Color
|
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import net.torvald.terrarum.*
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import net.torvald.terrarum.AppLoader.IS_DEVELOPMENT_BUILD
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import net.torvald.terrarum.AppLoader.printdbg
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import net.torvald.terrarum.Terrarum.gamepadLabelEast
|
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import net.torvald.terrarum.Terrarum.gamepadLabelLStick
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import net.torvald.terrarum.Terrarum.gamepadLabelLT
|
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import net.torvald.terrarum.Terrarum.gamepadLabelNorth
|
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import net.torvald.terrarum.Terrarum.gamepadLabelRStick
|
||||
import net.torvald.terrarum.Terrarum.gamepadLabelRT
|
||||
import net.torvald.terrarum.Terrarum.gamepadLabelStart
|
||||
import net.torvald.terrarum.Terrarum.gamepadLabelWest
|
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import net.torvald.terrarum.AppLoader.gamepadLabelEast
|
||||
import net.torvald.terrarum.AppLoader.gamepadLabelLStick
|
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import net.torvald.terrarum.AppLoader.gamepadLabelLT
|
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import net.torvald.terrarum.AppLoader.gamepadLabelNorth
|
||||
import net.torvald.terrarum.AppLoader.gamepadLabelRStick
|
||||
import net.torvald.terrarum.AppLoader.gamepadLabelRT
|
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import net.torvald.terrarum.AppLoader.gamepadLabelStart
|
||||
import net.torvald.terrarum.AppLoader.gamepadLabelWest
|
||||
import net.torvald.terrarum.blockstats.MinimapComposer
|
||||
import net.torvald.terrarum.gameactors.ActorWBMovable
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
|
||||
@@ -9,6 +9,7 @@ import net.torvald.terrarum.Terrarum.mouseTileX
|
||||
import net.torvald.terrarum.Terrarum.mouseTileY
|
||||
import net.torvald.terrarum.controller.TerrarumController
|
||||
import net.torvald.terrarum.gameworld.GameWorld
|
||||
import net.torvald.terrarum.imagefont.TinyAlphNum
|
||||
import net.torvald.terrarum.modulebasegame.Ingame
|
||||
import net.torvald.terrarum.modulebasegame.IngameRenderer
|
||||
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
|
||||
@@ -151,8 +152,8 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
printLine(batch, 8, "light@cursor $ccG$lightVal")
|
||||
|
||||
if (ingame != null) {
|
||||
val wallNum = ingame!!.world.getTileFromWall(mouseTileX, mouseTileY) ?: -1
|
||||
val tileNum = ingame!!.world.getTileFromTerrain(mouseTileX, mouseTileY) ?: -1
|
||||
val wallNum = ingame!!.world.getTileFromWall(mouseTileX, mouseTileY)
|
||||
val tileNum = ingame!!.world.getTileFromTerrain(mouseTileX, mouseTileY)
|
||||
val wireNum = ingame!!.world.getWiringBlocks(mouseTileX, mouseTileY)
|
||||
val fluid = ingame!!.world.getFluid(mouseTileX, mouseTileY)
|
||||
|
||||
@@ -189,8 +190,8 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
}
|
||||
|
||||
drawHistogram(batch, LightmapRenderer.histogram,
|
||||
Terrarum.WIDTH - histogramW - 30,
|
||||
Terrarum.HEIGHT - histogramH - 30
|
||||
Terrarum.WIDTH - histogramW - TinyAlphNum.W * 2,
|
||||
Terrarum.HEIGHT - histogramH - TinyAlphNum.H * 4
|
||||
)
|
||||
|
||||
batch.color = Color.WHITE
|
||||
@@ -200,8 +201,8 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
drawGamepadAxis(gamepad, batch,
|
||||
gamepad.getAxis(AppLoader.getConfigInt("gamepadaxislx")),
|
||||
gamepad.getAxis(AppLoader.getConfigInt("gamepadaxisly")),
|
||||
Terrarum.WIDTH - 135,
|
||||
40
|
||||
Terrarum.WIDTH - 128 - TinyAlphNum.W * 2,
|
||||
line(3).toInt()
|
||||
)
|
||||
}
|
||||
|
||||
@@ -210,21 +211,21 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
*/
|
||||
|
||||
// memory pressure
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}MEM ", (Terrarum.WIDTH - 21 * 8 - 2).toFloat(), 2f)
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}MEM ", (Terrarum.WIDTH - 23 * TinyAlphNum.W - 2).toFloat(), line(1))
|
||||
// thread count
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}CPUs${if (Terrarum.MULTITHREAD) ccG else ccR}${Terrarum.THREADS.toString().padStart(2, ' ')}",
|
||||
(Terrarum.WIDTH - 2 - 6 * 8).toFloat(), 10f)
|
||||
(Terrarum.WIDTH - 2 - 8 * TinyAlphNum.W).toFloat(), line(2))
|
||||
|
||||
// memory texts
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memJavaHeap}M",
|
||||
(Terrarum.WIDTH - 17 * 8 - 2).toFloat(), 2f)
|
||||
(Terrarum.WIDTH - 19 * TinyAlphNum.W - 2).toFloat(), line(1))
|
||||
Terrarum.fontSmallNumbers.draw(batch, "/${Terrarum.memNativeHeap}M/",
|
||||
(Terrarum.WIDTH - 12 * 8 - 2).toFloat(), 2f)
|
||||
(Terrarum.WIDTH - 14 * TinyAlphNum.W - 2).toFloat(), line(1))
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${Terrarum.memXmx}M",
|
||||
(Terrarum.WIDTH - 5 * 8 - 2).toFloat(), 2f)
|
||||
(Terrarum.WIDTH - 7 * TinyAlphNum.W - 2).toFloat(), line(1))
|
||||
// FPS count
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}FPS${ccG}${Gdx.graphics.framesPerSecond.toString().padStart(3, ' ')}",
|
||||
(Terrarum.WIDTH - 2 - 13 * 8).toFloat(), 10F)
|
||||
(Terrarum.WIDTH - 3 - 15 * TinyAlphNum.W).toFloat(), line(2))
|
||||
|
||||
/**
|
||||
* Bottom left
|
||||
@@ -232,21 +233,21 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
|
||||
if (ingame != null) {
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors total $ccG${ingame!!.actorContainerActive.size + ingame!!.actorContainerInactive.size}",
|
||||
2f, Terrarum.HEIGHT - 10f)
|
||||
TinyAlphNum.W * 2f, Terrarum.HEIGHT - TinyAlphNum.H * 2f)
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Active $ccG${ingame!!.actorContainerActive.size}",
|
||||
(2 + 17 * 8).toFloat(), Terrarum.HEIGHT - 10f)
|
||||
(TinyAlphNum.W * 2 + 17 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Dormant $ccG${ingame!!.actorContainerInactive.size}",
|
||||
(2 + 28 * 8).toFloat(), Terrarum.HEIGHT - 10f)
|
||||
(TinyAlphNum.W * 2 + 28 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
|
||||
if (ingame is Ingame) {
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccM}Particles $ccG${(ingame as Ingame).particlesActive}",
|
||||
(2 + 41 * 8).toFloat(), Terrarum.HEIGHT - 10f)
|
||||
(TinyAlphNum.W * 2 + 41 * 8).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
|
||||
}
|
||||
}
|
||||
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}Actors rendering $ccG${IngameRenderer.renderingActorsCount}",
|
||||
2f, Terrarum.HEIGHT - 18f)
|
||||
TinyAlphNum.W * 2f, Terrarum.HEIGHT - TinyAlphNum.H * 3f)
|
||||
Terrarum.fontSmallNumbers.draw(batch, "${ccY}UIs rendering $ccG${IngameRenderer.renderingUIsCount}",
|
||||
2f + (21 * 8), Terrarum.HEIGHT - 18f)
|
||||
TinyAlphNum.W * 2f + (21 * 8), Terrarum.HEIGHT - TinyAlphNum.H * 3f)
|
||||
|
||||
/**
|
||||
* Bottom right
|
||||
@@ -254,7 +255,7 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
|
||||
// processor and renderer
|
||||
Terrarum.fontSmallNumbers.draw(batch, "$ccY$totalHardwareName",
|
||||
(Terrarum.WIDTH - 2 - totalHardwareName.length * 8).toFloat(), Terrarum.HEIGHT - 10f)
|
||||
(Terrarum.WIDTH - (totalHardwareName.length + 2) * TinyAlphNum.W).toFloat(), Terrarum.HEIGHT - TinyAlphNum.H * 2f)
|
||||
}
|
||||
|
||||
private val processorName = AppLoader.processor.replace(Regex(""" Processor|( CPU)? @ [0-9.]+GHz"""), "") + if (AppLoader.is32BitJVM) " (32-bit)" else ""
|
||||
@@ -263,13 +264,13 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
|
||||
private fun printLine(batch: SpriteBatch, l: Int, s: String) {
|
||||
Terrarum.fontSmallNumbers.draw(batch,
|
||||
s, 10f, line(l)
|
||||
s, TinyAlphNum.W * 2f, line(l)
|
||||
)
|
||||
}
|
||||
|
||||
private fun printLineColumn(batch: SpriteBatch, col: Int, row: Int, s: String) {
|
||||
Terrarum.fontSmallNumbers.draw(batch,
|
||||
s, (10 + column(col)), line(row)
|
||||
s, (TinyAlphNum.W * 2f + column(col)), line(row)
|
||||
)
|
||||
}
|
||||
|
||||
@@ -341,11 +342,11 @@ class BasicDebugInfoWindow : UICanvas() {
|
||||
}
|
||||
batch.begin()
|
||||
|
||||
Terrarum.fontSmallNumbers.draw(batch, gamepad.getName(), Terrarum.WIDTH - (gamepad.getName().length) * 8f, uiY.toFloat() + h + 2)
|
||||
Terrarum.fontSmallNumbers.draw(batch, gamepad.getName(), Terrarum.WIDTH - (gamepad.getName().length + 2f) * TinyAlphNum.W, uiY.toFloat() + h + 2)
|
||||
|
||||
}
|
||||
|
||||
private fun line(i: Int): Float = i * 10f
|
||||
private fun line(i: Int): Float = i * TinyAlphNum.H.toFloat()
|
||||
|
||||
private fun column(i: Int): Float = 300f * (i - 1)
|
||||
|
||||
|
||||
BIN
work_files/graphics/gui/composer/mockup.psd
LFS
Normal file
BIN
work_files/graphics/gui/composer/mockup.psd
LFS
Normal file
Binary file not shown.
BIN
work_files/graphics/gui/composer/note_block.psd
LFS
Normal file
BIN
work_files/graphics/gui/composer/note_block.psd
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user