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more clouds
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@@ -302,6 +302,7 @@ class BuildingMaker(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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IngameRenderer.setRenderedWorld(gameWorld)
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WeatherMixer.internalReset()
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}
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override fun show() {
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@@ -210,6 +210,7 @@ class TitleScreen(batch: FlippingSpriteBatch) : IngameInstance(batch) {
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IngameRenderer.setRenderedWorld(demoWorld)
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WeatherMixer.internalReset()
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// load a half-gradient texture that would be used throughout the titlescreen and its sub UIs
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