current session playtime measurement now uses the app's startup time

This commit is contained in:
minjaesong
2024-07-19 03:14:28 +09:00
parent 14538dd10b
commit dcd75eb642
2 changed files with 5 additions and 1 deletions

View File

@@ -352,7 +352,11 @@ public class App implements ApplicationListener {
public static Thread audioManagerThread;
public static long loadedTime_t;
public static void main(String[] args) {
loadedTime_t = getTIME_T();
long st = System.nanoTime();
long sc = st;

View File

@@ -395,7 +395,7 @@ object TerrarumPostProcessor : Disposable {
batteryPercentage = battStatus.percentage
val timeNow = App.getTIME_T()
val ptime_t = timeNow - INGAME.loadedTime_t
val ptime_t = timeNow - App.loadedTime_t
val ptimeMin = ptime_t / 60
val ptimeHr = ptime_t / 3600