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current session playtime measurement now uses the app's startup time
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@@ -352,7 +352,11 @@ public class App implements ApplicationListener {
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public static Thread audioManagerThread;
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public static long loadedTime_t;
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public static void main(String[] args) {
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loadedTime_t = getTIME_T();
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long st = System.nanoTime();
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long sc = st;
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