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Using "rudimentary" loading scene for loading from savegame
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@@ -62,7 +62,7 @@ object SanicLoadScreen : LoadScreenBase() {
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val textX: Float; get() = (App.scr.width * 0.72f).floor()
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private var genuineSonic = false // the "NOW LOADING..." won't appear unless the arrow first run passes it (it's totally not a GenuineIntel tho)
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private var genuineSonic = false // the "NOW LOADING..." won't appear unless the arrow first run passes it
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private var messageBackgroundColour = Color(0x404040ff)
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private var messageForegroundColour = Color.WHITE
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