Using "rudimentary" loading scene for loading from savegame

This commit is contained in:
minjaesong
2021-09-14 00:15:02 +09:00
parent d731812e4e
commit de62b41a69
4 changed files with 81 additions and 51 deletions

View File

@@ -62,7 +62,7 @@ object SanicLoadScreen : LoadScreenBase() {
val textX: Float; get() = (App.scr.width * 0.72f).floor()
private var genuineSonic = false // the "NOW LOADING..." won't appear unless the arrow first run passes it (it's totally not a GenuineIntel tho)
private var genuineSonic = false // the "NOW LOADING..." won't appear unless the arrow first run passes it
private var messageBackgroundColour = Color(0x404040ff)
private var messageForegroundColour = Color.WHITE