testing the GDX's LZMA de/compressor

This commit is contained in:
minjaesong
2018-10-06 00:49:06 +09:00
parent 397b2a8795
commit e072aff897
11 changed files with 526 additions and 110 deletions

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@@ -4,7 +4,7 @@ package net.torvald.terrarum.gameworld
import com.badlogic.gdx.graphics.Color
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.blockproperties.BlockCodex
import net.torvald.terrarum.serialise.ReadLayerDataZip
import net.torvald.terrarum.serialise.ReadLayerDataLzma
import org.dyn4j.geometry.Vector2
typealias BlockAddress = Long
@@ -73,7 +73,7 @@ open class GameWorld {
//layerAirPressure = MapLayerHalfFloat(width / 4, height / 8, 13f) // 1013 mBar
}
internal constructor(worldIndex: Int, layerData: ReadLayerDataZip.LayerData) {
internal constructor(worldIndex: Int, layerData: ReadLayerDataLzma.LayerData) {
this.worldIndex = worldIndex
layerTerrain = layerData.layerTerrain

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@@ -3,6 +3,7 @@ package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.console.EchoError
import net.torvald.terrarum.serialise.WriteLayerDataLzma
import net.torvald.terrarum.serialise.WriteLayerDataZip
/**
@@ -11,7 +12,7 @@ import net.torvald.terrarum.serialise.WriteLayerDataZip
object ExportLayerData : ConsoleCommand {
override fun execute(args: Array<String>) {
try {
val outfile = WriteLayerDataZip()
val outfile = WriteLayerDataLzma()
Echo("Layer data exported to ${outfile!!.canonicalPath}")
}
catch (e: Exception) {

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@@ -3,9 +3,8 @@ package net.torvald.terrarum.modulebasegame.console
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.ConsoleCommand
import net.torvald.terrarum.console.Echo
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.serialise.ReadLayerDataZip
import net.torvald.terrarum.serialise.ReadLayerDataLzma
import net.torvald.terrarum.worlddrawer.FeaturesDrawer
import java.io.File
@@ -20,7 +19,7 @@ object ImportLayerData : ConsoleCommand {
}
val file = File(args[1])
val layerData = ReadLayerDataZip(file)
val layerData = ReadLayerDataLzma(file)
Terrarum.ingame!!.world = GameWorldExtension(1, layerData)

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@@ -1,9 +1,7 @@
package net.torvald.terrarum.modulebasegame.gameworld
import com.badlogic.gdx.graphics.Color
import net.torvald.terrarum.gameworld.*
import net.torvald.terrarum.serialise.ReadLayerDataZip
import kotlin.properties.Delegates
import net.torvald.terrarum.serialise.ReadLayerDataLzma
/**
* Created by minjaesong on 2018-07-03.
@@ -11,7 +9,7 @@ import kotlin.properties.Delegates
class GameWorldExtension: GameWorld {
constructor(worldIndex: Int, width: Int, height: Int) : super(worldIndex, width, height)
internal constructor(worldIndex: Int, layerData: ReadLayerDataZip.LayerData) : super(worldIndex, layerData)
internal constructor(worldIndex: Int, layerData: ReadLayerDataLzma.LayerData) : super(worldIndex, layerData)
val time: WorldTime

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@@ -8,9 +8,12 @@ import java.lang.IllegalArgumentException
import java.util.*
/**
* Only being used by the title screen and the demoworld. This object may get deleted at any update
*
* Created by minjaesong on 2016-08-24.
*/
// internal for everything: prevent malicious module from messing up the savedata
@Deprecated("TEMD is deprecated format; use TEMz which does compression")
internal object ReadLayerData {
@@ -112,4 +115,60 @@ internal object ReadLayerData {
return i
}
}
}
fun Int.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte()
)
fun Long.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte(),
this.ushr(32).and(0xFF).toByte(),
this.ushr(40).and(0xFF).toByte(),
this.ushr(48).and(0xFF).toByte(),
this.ushr(56).and(0xFF).toByte()
)
fun Long.toLittle48() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte(),
this.ushr(32).and(0xFF).toByte(),
this.ushr(40).and(0xFF).toByte()
)
fun Double.toLittle() = java.lang.Double.doubleToRawLongBits(this).toLittle()
fun Boolean.toLittle() = byteArrayOf(if (this) 0xFF.toByte() else 0.toByte())
fun ByteArray.toLittleInt() =
if (this.size != 4) throw Error("Array not in size of 4")
else this[0].toUint() or
this[1].toUint().shl(8) or
this[2].toUint().shl(16) or
this[3].toUint().shl(24)
fun ByteArray.toLittleLong() =
if (this.size != 8) throw Error("Array not in size of 8")
else this[0].toUlong() or
this[1].toUlong().shl(8) or
this[2].toUlong().shl(16) or
this[3].toUlong().shl(24) or
this[4].toUlong().shl(32) or
this[5].toUlong().shl(40) or
this[6].toUlong().shl(48) or
this[7].toUlong().shl(56)
fun ByteArray.toLittleInt48() =
if (this.size != 6) throw Error("Array not in size of 6")
else this[0].toUlong() or
this[1].toUlong().shl(8) or
this[2].toUlong().shl(16) or
this[3].toUlong().shl(24) or
this[4].toUlong().shl(32) or
this[5].toUlong().shl(40)
fun ByteArray.toLittleFloat() = java.lang.Float.intBitsToFloat(this.toLittleInt())
fun Byte.toUlong() = java.lang.Byte.toUnsignedLong(this)
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)

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@@ -0,0 +1,277 @@
package net.torvald.terrarum.serialise
import com.badlogic.gdx.utils.compression.Lzma
import net.torvald.terrarum.AppLoader.printdbg
import net.torvald.terrarum.gameworld.BlockAddress
import net.torvald.terrarum.gameworld.BlockDamage
import net.torvald.terrarum.gameworld.MapLayer
import net.torvald.terrarum.gameworld.PairedMapLayer
import net.torvald.terrarum.realestate.LandUtil
import net.torvald.terrarum.modulecomputers.virtualcomputer.tvd.DiskSkimmer.Companion.read
import net.torvald.terrarum.toHex
import java.io.*
import java.nio.charset.Charset
import java.util.*
import kotlin.IllegalArgumentException
import kotlin.collections.HashMap
/**
* Created by minjaesong on 2016-08-24.
*/
// internal for everything: prevent malicious module from messing up the savedata
internal object ReadLayerDataLzma {
// FIXME TERRAIN DAMAGE UNTESTED
internal operator fun invoke(file: File): LayerData {
val inputStream = MarkableFileInputStream(FileInputStream(file))
val magicBytes = ByteArray(4)
//////////////////
// FILE READING //
//////////////////
// read header first
inputStream.read(magicBytes)
if (!Arrays.equals(magicBytes, WriteLayerDataZip.MAGIC)) {
throw IllegalArgumentException("File not a Layer Data")
}
val versionNumber = inputStream.read(1)[0].toUint()
val layerCount = inputStream.read(1)[0].toUint()
val payloadCount = inputStream.read(1)[0].toUint()
val compression = inputStream.read(1)[0].toUint()
val width = inputStream.read(4).toLittleInt()
val height = inputStream.read(4).toLittleInt()
val spawnAddress = inputStream.read(6).toLittleInt48()
if (compression != 2) throw IllegalArgumentException("Input file is not compressed as LZMA; it's using algorithm $compression")
printdbg(this, "Version number: $versionNumber")
printdbg(this, "Layers count: $layerCount")
printdbg(this, "Payloads count: $payloadCount")
printdbg(this, "Compression: $compression")
printdbg(this, "Dimension: ${width}x$height")
// read payloads
val pldBuffer4 = ByteArray(4)
val pldBuffer6 = ByteArray(6)
val pldBuffer8 = ByteArray(8)
val payloads = HashMap<String, TEMzPayload>()
// TODO please test the read; write has been fixed up
for (pldCnt in 0 until payloadCount) {
inputStream.read(pldBuffer4)
// check payload header
if (!pldBuffer4.contentEquals(WriteLayerDataZip.PAYLOAD_HEADER))
throw InternalError("Payload $pldCnt not found -- expected ${WriteLayerDataZip.PAYLOAD_HEADER.toByteString()}, got ${pldBuffer4.toByteString()}")
// get payload's name
inputStream.read(pldBuffer4)
val payloadName = pldBuffer4.toString(Charset.forName("US-ASCII"))
printdbg(this, "Payload $pldCnt name: $payloadName") // maybe maybe related with buffer things?
// get uncompressed size
inputStream.read(pldBuffer6)
val uncompressedSize = pldBuffer6.toLittleInt48()
// get deflated size
inputStream.mark(2147483647) // FIXME deflated stream cannot be larger than 2 GB
// creep forward until we hit the PAYLOAD_FOOTER
var deflatedSize: Int = 0 // FIXME deflated stream cannot be larger than 2 GB
// loop init
inputStream.read(pldBuffer8)
// loop main
while (!pldBuffer8.contentEquals(WriteLayerDataZip.PAYLOAD_FOOTER)) {
val aByte = inputStream.read(); deflatedSize += 1
if (aByte == -1) throw InternalError("Unexpected end-of-file at payload $pldCnt")
pldBuffer8.shiftLeftBy(1, aByte.toByte())
}
// at this point, we should have correct size of deflated bytestream
printdbg(this, "Payload $pldCnt compressed size: $deflatedSize")
val deflatedBytes = ByteArray(deflatedSize) // FIXME deflated stream cannot be larger than 2 GB
inputStream.reset() // go back to marked spot
inputStream.read(deflatedBytes)
// PRO Debug tip: every deflated bytes must begin with 0x789C or 0x78DA
// Thus, \0pLd + [10] must be either of these.
// put constructed payload into a container
payloads.put(payloadName, TEMzPayload(uncompressedSize, deflatedBytes))
// skip over to be aligned with the next payload
inputStream.skip(8)
}
// test for EOF
inputStream.read(pldBuffer8)
if (!pldBuffer8.contentEquals(WriteLayerDataZip.FILE_FOOTER))
throw InternalError("Expected end-of-file, got not-so-end-of-file")
//////////////////////
// END OF FILE READ //
//////////////////////
val worldSize = width.toLong() * height
val payloadBytes = HashMap<String, ByteArray>()
payloads.forEach { t, u ->
val inflatedOS = ByteArrayOutputStream(u.uncompressedSize.toInt()) // FIXME deflated stream cannot be larger than 2 GB
try {
Lzma.decompress(ByteArrayInputStream(u.bytes), inflatedOS)
}
catch (e: RuntimeException) {
// keep it empty (zero-sized file was compressed)
}
val inflatedFile = inflatedOS.toByteArray()
// deal with (MSB ++ LSB)
if (t == "TERR" || t == "WALL") {
payloadBytes["${t}_MSB"] = inflatedFile.sliceArray(0 until worldSize.toInt()) // FIXME deflated stream cannot be larger than 2 GB
payloadBytes["${t}_LSB"] = inflatedFile.sliceArray(worldSize.toInt() until u.uncompressedSize.toInt()) // FIXME deflated stream cannot be larger than 2 GB
}
else {
payloadBytes[t] = inflatedFile
}
}
val spawnPoint = LandUtil.resolveBlockAddr(width, spawnAddress)
val terrainDamages = HashMap<BlockAddress, BlockDamage>()
val wallDamages = HashMap<BlockAddress, BlockDamage>()
// parse terrain damages
for (c in 0 until payloadBytes["TdMG"]!!.size step 10) {
val bytes = payloadBytes["TdMG"]!!
val tileAddr = bytes.sliceArray(c..c+5)
val value = bytes.sliceArray(c+6..c+9)
terrainDamages[tileAddr.toLittleInt48()] = value.toLittleFloat()
}
// parse wall damages
for (c in 0 until payloadBytes["WdMG"]!!.size step 10) {
val bytes = payloadBytes["WdMG"]!!
val tileAddr = bytes.sliceArray(c..c+5)
val value = bytes.sliceArray(c+6..c+9)
wallDamages[tileAddr.toLittleInt48()] = value.toLittleFloat()
}
return LayerData(
MapLayer(width, height, payloadBytes["WALL_MSB"]!!),
MapLayer(width, height, payloadBytes["TERR_MSB"]!!),
MapLayer(width, height, payloadBytes["WIRE"]!!),
PairedMapLayer(width, height, payloadBytes["WALL_LSB"]!!),
PairedMapLayer(width, height, payloadBytes["TERR_LSB"]!!),
spawnPoint.first, spawnPoint.second,
wallDamages, terrainDamages
)
}
private data class TEMzPayload(val uncompressedSize: Long, val bytes: ByteArray) // FIXME deflated stream cannot be larger than 2 GB
/**
* Immediately deployable, a part of the gameworld
*/
internal data class LayerData(
val layerWall: MapLayer,
val layerTerrain: MapLayer,
val layerWire: MapLayer,
val layerWallLowBits: PairedMapLayer,
val layerTerrainLowBits: PairedMapLayer,
//val layerThermal: MapLayerHalfFloat, // in Kelvins
//val layerAirPressure: MapLayerHalfFloat, // (milibar - 1000)
val spawnX: Int,
val spawnY: Int,
val wallDamages: HashMap<BlockAddress, BlockDamage>,
val terrainDamages: HashMap<BlockAddress, BlockDamage>
)
private fun ByteArray.shiftLeftBy(size: Int, fill: Byte = 0.toByte()) {
if (size == 0) {
return
}
else if (size < 0) {
throw IllegalArgumentException("This won't shift to right (size = $size)")
}
else if (size >= this.size) {
Arrays.fill(this, 0.toByte())
}
else {
for (c in size..this.lastIndex) {
this[c - size] = this[c]
}
for (c in (this.size - size)..this.lastIndex) {
this[c] = fill
}
}
}
internal fun InputStream.readRelative(b: ByteArray, off: Int, len: Int): Int {
if (b == null) {
throw NullPointerException()
} else if (off < 0 || len < 0 || len > b.size) {
throw IndexOutOfBoundsException()
} else if (len == 0) {
return 0
}
var c = read()
if (c == -1) {
return -1
}
b[0] = c.toByte()
var i = 1
try {
while (i < len) {
c = read()
if (c == -1) {
break
}
b[i] = c.toByte()
i++
}
} catch (ee: IOException) {
}
return i
}
fun ByteArray.toByteString(): String {
val sb = StringBuilder()
this.forEach {
sb.append(it.toUint().toHex().takeLast(2))
sb.append(' ')
}
sb.deleteCharAt(sb.lastIndex)
return sb.toString()
}
}

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@@ -21,7 +21,7 @@ import kotlin.collections.HashMap
// internal for everything: prevent malicious module from messing up the savedata
internal object ReadLayerDataZip {
// FIXME UNTESTED !!
// FIXME TERRAIN DAMAGE UNTESTED
internal operator fun invoke(file: File): LayerData {
val inputStream = MarkableFileInputStream(FileInputStream(file))
@@ -49,6 +49,8 @@ internal object ReadLayerDataZip {
val height = inputStream.read(4).toLittleInt()
val spawnAddress = inputStream.read(6).toLittleInt48()
if (compression != 1) throw IllegalArgumentException("Input file is not compressed as DEFLATE; it's using algorithm $compression")
printdbg(this, "Version number: $versionNumber")
printdbg(this, "Layers count: $layerCount")
printdbg(this, "Payloads count: $payloadCount")

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@@ -15,6 +15,7 @@ import java.util.zip.GZIPOutputStream
* Created by minjaesong on 2016-03-18.
*/
// internal for everything: prevent malicious module from messing up the savedata
@Deprecated("TEMD is deprecated format; use TEMz which does compression")
internal object WriteLayerData {
val LAYERS_FILENAME = "worldinfo1"
@@ -86,43 +87,3 @@ internal object WriteLayerData {
}
/*fun Int.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte()
)
fun Long.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte(),
this.ushr(32).and(0xFF).toByte(),
this.ushr(40).and(0xFF).toByte(),
this.ushr(48).and(0xFF).toByte(),
this.ushr(56).and(0xFF).toByte()
)
fun Double.toLittle() = java.lang.Double.doubleToRawLongBits(this).toLittle()
fun Boolean.toLittle() = byteArrayOf(if (this) 0xFF.toByte() else 0.toByte())
fun ByteArray.toLittleInt() =
if (this.size != 4) throw Error("Array not in size of 4")
else this[0].toUint() or
this[1].toUint().shl(8) or
this[2].toUint().shl(16) or
this[3].toUint().shl(24)
fun ByteArray.toLittleLong() =
if (this.size != 8) throw Error("Array not in size of 8")
else this[0].toUlong() or
this[1].toUlong().shl(8) or
this[2].toUlong().shl(16) or
this[3].toUlong().shl(24) or
this[4].toUlong().shl(32) or
this[5].toUlong().shl(40) or
this[6].toUlong().shl(48) or
this[7].toUlong().shl(56)
fun ByteArray.toLittleDouble() = java.lang.Double.longBitsToDouble(this.toLittleLong())
fun Byte.toUlong() = java.lang.Byte.toUnsignedLong(this)
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)*/

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@@ -0,0 +1,175 @@
package net.torvald.terrarum.serialise
import com.badlogic.gdx.utils.compression.Lzma
import net.torvald.terrarum.gameworld.GameWorld
import net.torvald.terrarum.Terrarum
import net.torvald.terrarum.console.EchoError
import net.torvald.terrarum.realestate.LandUtil
import java.io.*
import java.nio.charset.Charset
import java.util.zip.DeflaterOutputStream
/**
* This object only writes a file named 'worldinfo1'.
*
* The intended operation is as follows:
* 1. This and others write
*
* TODO temporarily dump on the disk THEN pack? Or put all the files (in ByteArray64) in the RAM THEN pack?
*
* Created by minjaesong on 2016-03-18.
*/
// internal for everything: prevent malicious module from messing up the savedata
internal object WriteLayerDataLzma {
// FIXME TERRAIN DAMAGE UNTESTED
// 2400x800 world size: about .. kB
// 8192x2048 world size: about 470 kB but writes much slower than DEFLATE
val LAYERS_FILENAME = "world"
val MAGIC = byteArrayOf(0x54, 0x45, 0x4D, 0x7A)
val VERSION_NUMBER = 3.toByte()
val NUMBER_OF_LAYERS = 3.toByte()
val NUMBER_OF_PAYLOADS = 5.toByte()
val COMPRESSION_ALGORITHM = 2.toByte()
val PAYLOAD_HEADER = byteArrayOf(0, 0x70, 0x4C, 0x64)
val PAYLOAD_FOOTER = byteArrayOf(0x45, 0x6E, 0x64, 0x50, 0x59, 0x4C, 0x64, -1)
val FILE_FOOTER = byteArrayOf(0x45, 0x6E, 0x64, 0x54, 0x45, 0x4D, -1, -2)
//val NULL: Byte = 0
/**
* TODO currently it'll dump the temporary file (tmp_worldinfo1) onto the disk and will return the temp file.
*
* @return File on success; `null` on failure
*/
internal operator fun invoke(): File? {
val world = (Terrarum.ingame!!.world)
val path = "${Terrarum.defaultSaveDir}/tmp_$LAYERS_FILENAME${world.worldIndex}"
// TODO let's try dump-on-the-disk-then-pack method...
/*val parentDir = File("${Terrarum.defaultSaveDir}/$saveDirectoryName")
if (!parentDir.exists()) {
parentDir.mkdir()
}
else if (!parentDir.isDirectory) {
EchoError("Savegame directory is not actually a directory, aborting...")
return false
}*/
val outFile = File(path)
if (outFile.exists()) outFile.delete()
outFile.createNewFile()
val outputStream = BufferedOutputStream(FileOutputStream(outFile), 8192)
var deflater: DeflaterOutputStream // couldn't really use one outputstream for all the files.
fun wb(byteArray: ByteArray) { outputStream.write(byteArray) }
fun wb(byte: Byte) { outputStream.write(byte.toInt()) }
//fun wb(byte: Int) { outputStream.write(byte) }
fun wi32(int: Int) { wb(int.toLittle()) }
fun wi48(long: Long) { wb(long.toLittle48()) }
fun wi64(long: Long) { wb(long.toLittle()) }
fun wf32(float: Float) { wi32(float.toRawBits()) }
////////////////////
// WRITE BINARIES //
////////////////////
// all the necessary headers
wb(MAGIC); wb(VERSION_NUMBER); wb(NUMBER_OF_LAYERS); wb(NUMBER_OF_PAYLOADS); wb(COMPRESSION_ALGORITHM)
// world width, height, and spawn point
wi32(world.width); wi32(world.height)
wi48(LandUtil.getBlockAddr(world, world.spawnX, world.spawnY))
// write payloads //
outputStream.flush()
// TERR payload
// PRO Debug tip: every deflated bytes must begin with 0x789C or 0x78DA
// Thus, \0pLd + [10] must be either of these.
wb(PAYLOAD_HEADER); wb("TERR".toByteArray())
wi48(world.width * world.height * 3L / 2)
Lzma.compress(ByteArrayInputStream(world.terrainArray), outputStream)
Lzma.compress(ByteArrayInputStream(world.layerTerrainLowBits.data), outputStream)
wb(PAYLOAD_FOOTER)
// WALL payload
wb(PAYLOAD_HEADER); wb("WALL".toByteArray())
wi48(world.width * world.height * 3L / 2)
Lzma.compress(ByteArrayInputStream(world.wallArray), outputStream)
Lzma.compress(ByteArrayInputStream(world.layerWallLowBits.data), outputStream)
wb(PAYLOAD_FOOTER)
// WIRE payload
wb(PAYLOAD_HEADER); wb("WIRE".toByteArray())
wi48(world.width * world.height.toLong())
Lzma.compress(ByteArrayInputStream(world.wireArray), outputStream)
wb(PAYLOAD_FOOTER)
// TdMG payload
wb(PAYLOAD_HEADER); wb("TdMG".toByteArray())
wi48(world.terrainDamages.size.toLong())
world.terrainDamages.forEach { t, u ->
Lzma.compress(ByteArrayInputStream(t.toLittle48()), outputStream)
Lzma.compress(ByteArrayInputStream(u.toRawBits().toLittle()), outputStream)
}
wb(PAYLOAD_FOOTER)
// WdMG payload
wb(PAYLOAD_HEADER); wb("WdMG".toByteArray())
wi48(world.wallDamages.size.toLong())
world.wallDamages.forEach { t, u ->
Lzma.compress(ByteArrayInputStream(t.toLittle48()), outputStream)
Lzma.compress(ByteArrayInputStream(u.toRawBits().toLittle()), outputStream)
}
wb(PAYLOAD_FOOTER)
// write footer
wb(FILE_FOOTER)
//////////////////
// END OF WRITE //
//////////////////
// replace savemeta with tempfile
try {
outputStream.flush()
outputStream.close()
return outFile
}
catch (e: IOException) {
e.printStackTrace()
}
finally {
outputStream.close()
}
return null
}
}

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@@ -26,7 +26,7 @@ import java.util.zip.GZIPOutputStream
// internal for everything: prevent malicious module from messing up the savedata
internal object WriteLayerDataZip {
// FIXME output seems legit, but I can't confirm right now !!
// FIXME TERRAIN DAMAGE UNTESTED
// 2400x800 world size, default comp level: about 90 kB
@@ -189,59 +189,3 @@ internal object WriteLayerDataZip {
}
fun Int.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte()
)
fun Long.toLittle() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte(),
this.ushr(32).and(0xFF).toByte(),
this.ushr(40).and(0xFF).toByte(),
this.ushr(48).and(0xFF).toByte(),
this.ushr(56).and(0xFF).toByte()
)
fun Long.toLittle48() = byteArrayOf(
this.and(0xFF).toByte(),
this.ushr(8).and(0xFF).toByte(),
this.ushr(16).and(0xFF).toByte(),
this.ushr(24).and(0xFF).toByte(),
this.ushr(32).and(0xFF).toByte(),
this.ushr(40).and(0xFF).toByte()
)
fun Double.toLittle() = java.lang.Double.doubleToRawLongBits(this).toLittle()
fun Boolean.toLittle() = byteArrayOf(if (this) 0xFF.toByte() else 0.toByte())
fun ByteArray.toLittleInt() =
if (this.size != 4) throw Error("Array not in size of 4")
else this[0].toUint() or
this[1].toUint().shl(8) or
this[2].toUint().shl(16) or
this[3].toUint().shl(24)
fun ByteArray.toLittleLong() =
if (this.size != 8) throw Error("Array not in size of 8")
else this[0].toUlong() or
this[1].toUlong().shl(8) or
this[2].toUlong().shl(16) or
this[3].toUlong().shl(24) or
this[4].toUlong().shl(32) or
this[5].toUlong().shl(40) or
this[6].toUlong().shl(48) or
this[7].toUlong().shl(56)
fun ByteArray.toLittleInt48() =
if (this.size != 6) throw Error("Array not in size of 6")
else this[0].toUlong() or
this[1].toUlong().shl(8) or
this[2].toUlong().shl(16) or
this[3].toUlong().shl(24) or
this[4].toUlong().shl(32) or
this[5].toUlong().shl(40)
fun ByteArray.toLittleFloat() = java.lang.Float.intBitsToFloat(this.toLittleInt())
fun Byte.toUlong() = java.lang.Byte.toUnsignedLong(this)
fun Byte.toUint() = java.lang.Byte.toUnsignedInt(this)

View File

@@ -14,7 +14,7 @@ Ord Hex Description
06 05 Number of payloads
07 01 Compression algorithm, 0 for none, 1 for DEFLATE, otherwise undefined (maybe LZMA2 for the future?)
07 01 Compression algorithm, 0 for none, 1 for DEFLATE, 2 for LZMA, otherwise undefined (maybe LZMA2 for the future?)
08 World width
09 World width