terrain texture change by all seasons

This commit is contained in:
minjaesong
2019-02-01 15:59:54 +09:00
parent 29fbad889b
commit e2dec79ca5
7 changed files with 43 additions and 20 deletions

View File

@@ -23,6 +23,7 @@ import net.torvald.terrarum.modulebasegame.Ingame
import net.torvald.terrarum.modulebasegame.IngameRenderer
import net.torvald.terrarum.modulebasegame.gameactors.HumanoidNPC
import net.torvald.terrarum.modulebasegame.gameworld.GameWorldExtension
import net.torvald.terrarum.modulebasegame.gameworld.WorldTime
import net.torvald.terrarum.modulebasegame.ui.UIRemoCon
import net.torvald.terrarum.modulebasegame.ui.UITitleRemoConYaml
import net.torvald.terrarum.modulebasegame.weather.WeatherMixer
@@ -129,7 +130,8 @@ class TitleScreen(val batch: SpriteBatch) : Screen {
demoWorld = ReadLayerData(FileInputStream(ModMgr.getFile("basegame", "demoworld")))
// set time to summer
demoWorld.time.addTime(WorldTime.DAY_LENGTH * 32)
// construct camera nodes
val nodeCount = 100