fixed worldgen and threadexecutor so that they will actually wait for the thread termination

This commit is contained in:
minjaesong
2019-11-16 02:41:25 +09:00
parent 7939ff3690
commit e71c56cf0d
9 changed files with 74 additions and 94 deletions

View File

@@ -12,8 +12,9 @@ internal object Version : ConsoleCommand {
override fun execute(args: Array<String>) {
Echo("${AppLoader.GAME_NAME} ${AppLoader.getVERSION_STRING()}")
Echo("Polyglot language pack version ${Lang.POLYGLOT_VERSION}")
Echo("GL_VERSION: ${Terrarum.GL_VERSION}")
Echo("Java version: ${System.getProperty("java.version")}")
Echo("Polyglot language pack version: ${Lang.POLYGLOT_VERSION}")
Echo("GL version: ${Terrarum.GL_VERSION}")
Echo("Renderer: ${Gdx.graphics.glVersion.rendererString}, ${Gdx.graphics.glVersion.vendorString}")
}