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trying to fix the '720p' bug but faild :/
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@@ -292,6 +292,8 @@ class TitleScreen(batch: SpriteBatch) : IngameInstance(batch) {
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override fun resize(width: Int, height: Int) {
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printdbg(this, "resize() called")
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printdbg(this, "called by:")
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printStackTrace(this)
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// Set up viewport when window is resized
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initViewPort(AppLoader.screenW, AppLoader.screenH)
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