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working vital meter for tool durability
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@@ -3,7 +3,7 @@ package net.torvald.terrarum.gameactors
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/**
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* Created by minjaesong on 16-04-26.
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*/
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class WeaponSwung(val itemID: Int) : ActorWithSprite(Actor.RenderOrder.MIDTOP), Luminous {
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class WeaponSwung(val itemID: Int) : ActorWithPhysics(Actor.RenderOrder.MIDTOP), Luminous {
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// just let the solver use AABB; it's cheap but works just enough
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/**
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