wire rolling mill

This commit is contained in:
minjaesong
2024-03-02 02:42:31 +09:00
parent 01b5569169
commit ea1702ace4
11 changed files with 74 additions and 29 deletions

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@@ -31,6 +31,12 @@
[1, 20, "$ROCK", 10, "item@basegame:25", 10, "item@basegame:113"] /* 1 smelter = 20 rocks, 10 clay balls, 10 iron ingots */
]
},
"item@basegame:36": { /* wire rolling mill */
"workbench": "basiccrafting",
"ingredients": [
[1, 1, "$WOOD", 1, "$ROCK", 5, "item@basegame:113"] /* 1 plank, 2 stone, 5 iron ingot */
]
},
"item@basegame:256": { /* oak door */
"workbench": "basiccrafting",

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@@ -34,6 +34,7 @@ id;classname;tags
33;net.torvald.terrarum.modulebasegame.gameitems.ItemTorch;FIXTURE,LIGHT
34;net.torvald.terrarum.modulebasegame.gameitems.ItemSignalSwitchManual;FIXTURE,SIGNAL
35;net.torvald.terrarum.modulebasegame.gameitems.ItemSignalBulb;FIXTURE,SIGNAL
36;net.torvald.terrarum.modulebasegame.gameitems.ItemWireRollingMill;FIXTURE,CRAFTING
# ingots
26;net.torvald.terrarum.modulebasegame.gameitems.IngotSteel;INGOT
1 id classname tags
34 34 net.torvald.terrarum.modulebasegame.gameitems.ItemSignalSwitchManual FIXTURE,SIGNAL
35 35 net.torvald.terrarum.modulebasegame.gameitems.ItemSignalBulb FIXTURE,SIGNAL
36 # ingots 36 net.torvald.terrarum.modulebasegame.gameitems.ItemWireRollingMill FIXTURE,CRAFTING
37 # ingots
38 26 net.torvald.terrarum.modulebasegame.gameitems.IngotSteel INGOT
39 112 net.torvald.terrarum.modulebasegame.gameitems.IngotCopper INGOT
40 113 net.torvald.terrarum.modulebasegame.gameitems.IngotIron INGOT

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@@ -72,6 +72,7 @@
"ITEM_TYPEWRITER": "Typewriter",
"ITEM_WIRE": "Wire",
"ITEM_WIRE_CUTTER": "Wire Cutter",
"ITEM_WIRE_ROLLING_MILL": "Wire Rolling Mill",
"ITEM_WOOD_STICK": "Stick",
"ITEM_WOODEN_MALLET": "Wooden Mallet",
"ITEM_WORKBENCH": "Workbench",

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@@ -72,6 +72,7 @@
"ITEM_TYPEWRITER": "타자기",
"ITEM_WIRE": "전선",
"ITEM_WIRE_CUTTER": "전선 절단기",
"ITEM_WIRE_ROLLING_MILL": "선재 압연기",
"ITEM_WOOD_STICK": "막대기",
"ITEM_WOODEN_MALLET": "나무 망치",
"ITEM_WORKBENCH": "작업대",

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@@ -0,0 +1,35 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.BlockCodex
import net.torvald.terrarum.blockproperties.Block
import net.torvald.terrarum.gameactors.AVKey
import net.torvald.terrarum.langpack.Lang
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
import net.torvald.terrarum.modulebasegame.ui.UICrafting
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
/**
* Created by minjaesong on 2024-03-02.
*/
class FixtureWireRollingMill : FixtureBase, CraftingStation {
@Transient override val tags = listOf("wirerollingmill")
constructor() : super(
BlockBox(BlockBox.NO_COLLISION, 2, 2),
nameFun = { Lang["ITEM_WIRE_ROLLING_MILL"] },
mainUI = UICrafting(null)
) {
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/wire_rolling_mill.tga")
density = BlockCodex[Block.STONE].density.toDouble()
setHitboxDimension(itemImage.texture.width, itemImage.texture.height, 0, 0)
makeNewSprite(TextureRegionPack(itemImage.texture, itemImage.texture.width, itemImage.texture.height)).let {
it.setRowsAndFrames(1,1)
}
actorValue[AVKey.BASEMASS] = 50.0
}
}

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@@ -1,26 +0,0 @@
package net.torvald.terrarum.modulebasegame.gameactors
import net.torvald.terrarum.gameactors.ActorWithBody
import net.torvald.terrarum.gameactors.PhysProperties
import net.torvald.terrarum.gameitems.ItemID
/**
* Created by minjaesong on 2016-04-26.
*/
class ItemCarrying : ActorWithBody {
var itemID: ItemID = ""; private set
private constructor()
constructor(itemID: ItemID) : super(RenderOrder.MIDTOP, PhysProperties.IMMOBILE()) {
this.itemID = itemID
}
// just let the solver use AABB; it's cheap but works just enough
init {
}
}

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@@ -0,0 +1,21 @@
package net.torvald.terrarum.modulebasegame.gameitems
import com.badlogic.gdx.graphics.g2d.TextureRegion
import net.torvald.terrarum.gameitems.ItemID
/**
* Created by minjaesong on 2024-03-02.
*/
class ItemWireRollingMill(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureWireRollingMill") {
override var baseMass = 50.0
override val canBeDynamic = false
override val materialId = ""
override val itemImage: TextureRegion
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/wire_rolling_mill.tga")
override var baseToolSize: Double? = baseMass
override var originalName = "ITEM_WIRE_ROLLING_MILL"
}

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