mirror of
https://github.com/curioustorvald/Terrarum.git
synced 2026-03-08 12:51:51 +09:00
wire rolling mill
This commit is contained in:
@@ -0,0 +1,35 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameactors
|
||||
|
||||
import net.torvald.terrarum.BlockCodex
|
||||
import net.torvald.terrarum.blockproperties.Block
|
||||
import net.torvald.terrarum.gameactors.AVKey
|
||||
import net.torvald.terrarum.langpack.Lang
|
||||
import net.torvald.terrarum.modulebasegame.gameitems.FixtureItemBase
|
||||
import net.torvald.terrarum.modulebasegame.ui.UICrafting
|
||||
import net.torvald.terrarumsansbitmap.gdx.TextureRegionPack
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2024-03-02.
|
||||
*/
|
||||
class FixtureWireRollingMill : FixtureBase, CraftingStation {
|
||||
|
||||
@Transient override val tags = listOf("wirerollingmill")
|
||||
|
||||
constructor() : super(
|
||||
BlockBox(BlockBox.NO_COLLISION, 2, 2),
|
||||
nameFun = { Lang["ITEM_WIRE_ROLLING_MILL"] },
|
||||
mainUI = UICrafting(null)
|
||||
) {
|
||||
val itemImage = FixtureItemBase.getItemImageFromSingleImage("basegame", "sprites/fixtures/wire_rolling_mill.tga")
|
||||
|
||||
density = BlockCodex[Block.STONE].density.toDouble()
|
||||
setHitboxDimension(itemImage.texture.width, itemImage.texture.height, 0, 0)
|
||||
|
||||
makeNewSprite(TextureRegionPack(itemImage.texture, itemImage.texture.width, itemImage.texture.height)).let {
|
||||
it.setRowsAndFrames(1,1)
|
||||
}
|
||||
|
||||
actorValue[AVKey.BASEMASS] = 50.0
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameactors
|
||||
|
||||
import net.torvald.terrarum.gameactors.ActorWithBody
|
||||
import net.torvald.terrarum.gameactors.PhysProperties
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2016-04-26.
|
||||
*/
|
||||
class ItemCarrying : ActorWithBody {
|
||||
|
||||
var itemID: ItemID = ""; private set
|
||||
|
||||
private constructor()
|
||||
|
||||
constructor(itemID: ItemID) : super(RenderOrder.MIDTOP, PhysProperties.IMMOBILE()) {
|
||||
this.itemID = itemID
|
||||
}
|
||||
|
||||
|
||||
// just let the solver use AABB; it's cheap but works just enough
|
||||
|
||||
init {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package net.torvald.terrarum.modulebasegame.gameitems
|
||||
|
||||
import com.badlogic.gdx.graphics.g2d.TextureRegion
|
||||
import net.torvald.terrarum.gameitems.ItemID
|
||||
|
||||
/**
|
||||
* Created by minjaesong on 2024-03-02.
|
||||
*/
|
||||
class ItemWireRollingMill(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureWireRollingMill") {
|
||||
|
||||
|
||||
override var baseMass = 50.0
|
||||
override val canBeDynamic = false
|
||||
override val materialId = ""
|
||||
override val itemImage: TextureRegion
|
||||
get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/wire_rolling_mill.tga")
|
||||
|
||||
override var baseToolSize: Double? = baseMass
|
||||
override var originalName = "ITEM_WIRE_ROLLING_MILL"
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user