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wire rolling mill
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package net.torvald.terrarum.modulebasegame.gameitems
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import com.badlogic.gdx.graphics.g2d.TextureRegion
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import net.torvald.terrarum.gameitems.ItemID
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/**
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* Created by minjaesong on 2024-03-02.
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*/
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class ItemWireRollingMill(originalID: ItemID) : FixtureItemBase(originalID, "net.torvald.terrarum.modulebasegame.gameactors.FixtureWireRollingMill") {
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override var baseMass = 50.0
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override val canBeDynamic = false
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override val materialId = ""
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override val itemImage: TextureRegion
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get() = getItemImageFromSingleImage("basegame", "sprites/fixtures/wire_rolling_mill.tga")
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override var baseToolSize: Double? = baseMass
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override var originalName = "ITEM_WIRE_ROLLING_MILL"
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}
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