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https://github.com/curioustorvald/Terrarum.git
synced 2026-06-10 18:44:05 +09:00
fixed a bug where colourmap won't interpolate properly. BUG: fadeout/fadein is somewhat glitched, UIQuickBar does not fade-in/out instead it just (dis)appears with no effect
Former-commit-id: 029f504b7e2e4d85676ec8b36b27dcbed5e5db47 Former-commit-id: 0b56ca1e8976bfc5e7ea8d665e6ed6496a52de85
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@@ -4,7 +4,7 @@ import net.torvald.terrarum.langpack.Lang
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import net.torvald.terrarum.ui.Typesetter
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import net.torvald.terrarum.ui.UICanvas
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import net.torvald.terrarum.ui.UIHandler
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import net.torvald.terrarum.ui.UITypable
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import net.torvald.terrarum.ui.KeyboardControlled
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import org.newdawn.slick.Color
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import org.newdawn.slick.GameContainer
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import org.newdawn.slick.Graphics
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@@ -32,7 +32,7 @@ class StateMonitorCheck : BasicGameState() {
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}
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override fun keyPressed(key: Int, c: Char) {
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//uiMonitorCheck.setAsClosing()
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//uiMonitorCheck.setAsClose()
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}
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override fun getID(): Int = Terrarum.SCENE_ID_CONFIG_CALIBRATE
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